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Androïd/x86 port of Mesa drivers
Hugues Hiegel
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llvmpipe
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Author
2010-08-15
llvmpipe: version of block4 which doesn't need the full step array
Keith Whitwell
2010-08-15
llvmpipe: reorganize block4 loop, nice speedup
Keith Whitwell
2010-08-11
llvmpipe: Debug code to dump interpolation coefficients.
José Fonseca
2010-08-11
llvmpipe: Use single precision divide for one over area computation.
José Fonseca
2010-08-10
llvmpipe: Always use floating-point operators for floating-point types
nobled
2010-08-09
util: Move _mm_shuffle_epi8() to u_sse.h.
José Fonseca
2010-08-06
gallium: remove stray semicolons
Brian Paul
2010-08-05
llvmpipe: Only get no rast option once
Jakob Bornecrantz
2010-07-30
llvmpipe: Silence unused value warning.
Vinson Lee
2010-07-30
llvmpipe: Fix implicit declaration of lp_func_delete_body warnings.
Vinson Lee
2010-07-30
llvmpipe: delete function bodies after generating machine code
Zack Rusin
2010-07-29
llvmpipe: fix on-debug build breakage
Brian Paul
2010-07-29
llvmpipe: added some jit debug code
Brian Paul
2010-07-29
llvmpipe: silence warnings in lp_test_sincos.c
Brian Paul
2010-07-29
llvmpipe: also test the new lp_build_assert() function
Brian Paul
2010-07-29
llvmpipe: don't call LLVMCreateJITCompiler() twice
Brian Paul
2010-07-29
scons: Use the current python executable for code generation.
José Fonseca
2010-07-29
llvmpipe: Avoid corrupting the FPU stack with MMX instructions on 32bit OSes.
José Fonseca
2010-07-29
gallium: Avoid void pointer arithmetic.
Chia-I Wu
2010-07-29
gallium: Keep only pipe_context::draw_vbo.
Chia-I Wu
2010-07-29
gallium: Implement draw_vbo and set_index_buffer for all drivers.
Chia-I Wu
2010-07-27
llvmpipe: pass face+slice to llvmpipe_unswizzle_cbuf_tile()
Brian Paul
2010-07-27
llvmpipe: Use lp_build_select_bitwise() where appropriate.
José Fonseca
2010-07-22
llvmpipe: Partially fix resource texture from_handle
Jakob Bornecrantz
2010-07-22
llvmpipe: Don't align values already aligned
Jakob Bornecrantz
2010-07-21
llvmpipe: say no to depth clamp
Marek Olšák
2010-07-18
llvmpipe: Remove dead initialization.
Vinson Lee
2010-07-17
llvmpipe: Remove unused variable in lp_test_sincos.
Vinson Lee
2010-07-16
llvmpipe: use single swizzled tile
Keith Whitwell
2010-07-16
llvmpipe: Describe _mm_shuffle_epi8() with gcc extended inline assembly when ...
José Fonseca
2010-07-16
llvmpipe: Only use -mssse3 on gcc 4.3+
José Fonseca
2010-07-15
llvmpipe: implement instanced drawing functions
Brian Paul
2010-07-15
llvmpipe: Remove redundant statement.
José Fonseca
2010-07-14
llvmpipe: delete lp_test_*.o files with make clean
Brian Paul
2010-07-14
llvmpipe: Remove redundant alignments.
José Fonseca
2010-07-14
llvmpipe: Addi ssse3 swizzling for B8G8R8A8_UNORM.
Chris Li
2010-07-13
llvmpipe: fix comment typo
Roland Scheidegger
2010-07-13
llvmpipe: move rasterizer to screen instead of setup context
Roland Scheidegger
2010-07-13
llvmpipe: Align texture data to the cache line.
José Fonseca
2010-07-13
llvmpipe: eliminate the set_state rasterizer command
Keith Whitwell
2010-07-13
llvmpipe: pass mask into fragment shader
Keith Whitwell
2010-07-13
llvmpipe: move fences from per-bin to per-thread
Keith Whitwell
2010-07-13
llvmpipe: Always swizzle/unswizzle whole tiles.
José Fonseca
2010-07-13
llvmpipe: Ignores!
Jakob Bornecrantz
2010-07-12
llvmpipe: Re-enable threading on windows.
José Fonseca
2010-07-06
llvmpipe: Don't build lp_test_round when using MSVC.
Vinson Lee
2010-07-06
llvmpipe: Add lp_test_round to SCons build.
Vinson Lee
2010-07-06
llvmpipe: add test program for round(), trunc(), floor(), ceil()
Brian Paul
2010-07-06
llvmpipe: disconnect vertex texture sampling from the setup
Zack Rusin
2010-07-06
draw: implement vertex texture sampling using llvm
Zack Rusin
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