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Androïd/x86 port of Mesa drivers
Hugues Hiegel
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llvmpipe
Age
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Author
2010-06-30
llvmpipe: added new lp_memory.[ch] files
Brian Paul
2010-06-30
llvmpipe: Add a new scene state to describe scenes which only have state chan...
José Fonseca
2010-06-30
llvmpipe: Don't reset the bin when there's a zsbuf bound.
José Fonseca
2010-06-29
llvmpipe: don't crash/assert on out of memory
Brian Paul
2010-06-29
llvmpipe: restore call to lp_setup_update_state()
Brian Paul
2010-06-28
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-28
llvmpipe: set WRITE_ALL only a per-tile basis in lp_resource_copy().
José Fonseca
2010-06-28
llvmpipe: Actually flush in lp_resource_copy()
José Fonseca
2010-06-28
llvmpipe: Ensure outdated framebuffer state is not reused in lp_setup_bind_fr...
José Fonseca
2010-06-25
llvmpipe: fix comment typo
Brian Paul
2010-06-23
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-06-22
llvmpipe: Ignores
Jakob Bornecrantz
2010-06-22
llvmpipe: make geometry shaders and stream output work
Zack Rusin
2010-06-21
llvmpipe: s/lpfs/shader/
José Fonseca
2010-06-18
llvmpipe: Fix pointer dereference after free.
José Fonseca
2010-06-18
llvmpipe: limit the number of fragment shader variants kept around
Roland Scheidegger
2010-06-09
llvmpipe: fix copy & paste bug in clear logic
Roland Scheidegger
2010-06-08
gallium: adjust the query interface to support custom types
Zack Rusin
2010-06-08
llvmpipe: Add geom shader file to make build
Jakob Bornecrantz
2010-06-07
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-06-07
llvmpipe: use util_clear_render_target/depth_stencil fallbacks
Roland Scheidegger
2010-06-07
llvmpipe: hook up basic gs and multiple constant buffer support
Keith Whitwell
2010-06-05
Revert "llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE query"
Roland Scheidegger
2010-06-05
llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE query
Roland Scheidegger
2010-06-05
llvmpipe: Expose PIPE_CAP_TEXTURE_SWIZZLE.
José Fonseca
2010-06-04
llvmpipe: new -s option to run single test
Brian Paul
2010-06-04
llvmpipe: Do unswizzling in parallel when flushing for transfers.
José Fonseca
2010-06-03
llvmpipe: Fix uninitialized variable on non-debug builds.
Vinson Lee
2010-06-03
Merge branch 'gallium-newclear'
Roland Scheidegger
2010-06-03
llvmpipe: Number shaders/variants for more reproducible function names in the...
José Fonseca
2010-06-03
gallium: silence all debug_named_value related warnings
Joakim Sindholt
2010-06-02
llvmpipe: Fix bad logic.
José Fonseca
2010-06-02
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-06-02
llvmpipe: Fix typo in assert.
José Fonseca
2010-06-02
llvmpipe: Per quad interpolation.
José Fonseca
2010-06-02
llvmpipe: Minor cleanup to the interpolator.
José Fonseca
2010-06-02
llvmpipe: Centralize all position interpolation in lp_bld_interp.c.
José Fonseca
2010-06-01
llvmpipe: Obey color interpolation.
José Fonseca
2010-06-01
llvmpipe: Use struct lp_shader_input in the interpolator.
José Fonseca
2010-06-01
llvmpipe: Don't waste time interpolating unused input channels.
José Fonseca
2010-05-31
llvmpipe: Show fs's TGSI when LP_DEBUG=tgsi is set.
José Fonseca
2010-05-30
llvmpipe: Remove unused framebuffer stuff from the rasterizer.
José Fonseca
2010-05-30
llvmpipe: Don't force a linear to tiled conversion after rasterization on deb...
José Fonseca
2010-05-30
llvmpipe: Call llvmpipe_set_texture_tile_layout only when necessary.
José Fonseca
2010-05-30
llvmpipe: Use pointer_to_func() instead of custom wrappers.
José Fonseca
2010-05-30
llvmpipe: Pass the fs variant to the rasterizer.
José Fonseca
2010-05-29
llvmpipe: adapt to clear interface changes
Roland Scheidegger
2010-05-28
llvmpipe: add PIPE_BUFFER to assertion
Brian Paul
2010-05-28
llvmpipe: add out of memory checking to triangle setup path
Brian Paul
2010-05-27
llvmpipe: s/bool/boolean/
Brian Paul
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