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Androïd/x86 port of Mesa drivers
Hugues Hiegel
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llvmpipe
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Author
2010-09-07
llvmpipe: declare fence handle struct
Keith Whitwell
2010-09-07
llvmpipe: rasterization debugging helpers
Keith Whitwell
2010-09-07
llvmpipe: use opcodes instead of function pointers in bins
Keith Whitwell
2010-09-07
llvmpipe: rearrange queries
Keith Whitwell
2010-09-07
llvmpipe: enforce fixed memory limit on scenes
Keith Whitwell
2010-09-07
llvmpipe: clean up deferred zstencil clears
Keith Whitwell
2010-09-07
llvmpipe: rework fences and queries
Keith Whitwell
2010-09-07
llvmpipe: move whole-tile emit into a function
Keith Whitwell
2010-09-07
llvmpipe: put fs variant dumping in a function
Keith Whitwell
2010-09-05
llvmpipe: Remove some broken MinGW hacks in the sin/cos reference code.
José Fonseca
2010-09-05
llvmpipe: Fix perspective divide interpolation.
José Fonseca
2010-09-05
llvmpipe: Relax the colormask constraint on opaque.
José Fonseca
2010-09-05
gallivm: Pass condition masks as an unsigned bitmask.
José Fonseca
2010-08-31
llvmpipe: slightly simplify build_mask
Keith Whitwell
2010-08-31
llvmpipe: combine linear mask calculation
Keith Whitwell
2010-08-31
llvmpipe: intrinsics versions of build_mask functions
Keith Whitwell
2010-08-28
llvmpipe: Include missing header in lp_flush.c.
Vinson Lee
2010-08-28
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-08-27
llvmpipe: use util_iround in place of round
Keith Whitwell
2010-08-27
llvmpipe: eliminate tri->dx, tri->dy values
Keith Whitwell
2010-08-27
llvmpipe: point sprites rasterization
Hui Qi Tay
2010-08-27
llvmpipe: native point rasterization with better pixel rasterization
Hui Qi Tay
2010-08-27
llvmpipe: native point rasterization
Hui Qi Tay
2010-08-27
llvmpipe: update line rasterization code to current master
Keith Whitwell
2010-08-27
llvmpipe: native line rasterization with correct pixel rasterization
Hui Qi Tay
2010-08-27
llvmpipe: native rasterization for lines
Hui Qi Tay
2010-08-27
llvmpipe: add lp_setup_coef to makefile
Keith Whitwell
2010-08-27
llvmpipe: intrinsics version of triangle coeficient calculation
Keith Whitwell
2010-08-26
llvmpipe: fix PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query
Brian Paul
2010-08-25
llvmpipe: fix bad patch application
Keith Whitwell
2010-08-25
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-08-25
llvmpipe: track drawing region as a single u_rect
Keith Whitwell
2010-08-25
llvmpipe: better triangle debugging
Keith Whitwell
2010-08-25
llvmpipe: cull zero-area triangles early
Keith Whitwell
2010-08-25
llvmpipe: more rasterization counters
Keith Whitwell
2010-08-25
llvmpipe: move some fence functions into lp_screen.c
Keith Whitwell
2010-08-25
llvmpipe: wake all threads waiting on a fence
Keith Whitwell
2010-08-25
llvmpipe: fence debugging, add llvmpipe_finish
Keith Whitwell
2010-08-25
llvmpipe: remove dead code
Keith Whitwell
2010-08-25
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-22
llvmpipe: reduce size of fragment shader variant key
Keith Whitwell
2010-08-22
llvmpipe: remove unused member from lp_fragment_shader_variant_key
Keith Whitwell
2010-08-22
llvmpipe: don't clear unused bins
Keith Whitwell
2010-08-20
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
2010-08-15
llvmpipe: special case triangles which fall in a single 16x16 block
Keith Whitwell
2010-08-15
llvmpipe: consolidate several loops in lp_rast_triangle
Keith Whitwell
2010-08-15
llvmpipe: remove all traces of step arrays, pos_tables
Keith Whitwell
2010-08-15
llvmpipe: eliminate last usage of step array in rast_tmp.h
Keith Whitwell
2010-08-15
llvmpipe: don't refer to plane->step when dcdx or dcdy would do
Keith Whitwell
2010-08-15
llvmpipe: also use build_mask at 16, 64 pixel levels
Keith Whitwell
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