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path: root/src/gallium/drivers/llvmpipe
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2010-04-07llvmpipe: Fix USE_DRAW_LLVM build. Use lp_build_engine.José Fonseca
2010-04-06llvmpipe: Remove unused variable.Vinson Lee
2010-04-06Merge branch 'gallium_draw_llvm'Zack Rusin
2010-04-06llvmpipe: Support S3TC when util_format_s3tc_enabled is set.José Fonseca
2010-04-06gallivm: Move the global LLVM objects (module, engine, provider, target) ↵José Fonseca
into here.
2010-04-06llvmpipe: use a define to decide whether to use draw llvm pathsZack Rusin
right now disabled by default
2010-04-02llvmpipe: limit max texture size to 2Kx2K for nowBrian Paul
MAXWIDTH/HEIGHT were 2048 but the max texture size was 4096. This caused a crash if a 4Kx4K texture was created and rendered to. See comment about max framebuffer size in lp_scene.h. Also added assertions to catch this inconsistancy in the future.
2010-04-01llvmpipe: Support sampling from PIPE_FORMAT_R32_FLOAT.José Fonseca
2010-04-01llvmpipe: More tweaks to the supported texture formats.José Fonseca
2010-04-01llvmpipe: Fix build...José Fonseca
2010-04-01llvmpipe: Fix (un)swizzling, broken due to use of VOID channels.José Fonseca
2010-03-31Merge remote branch 'origin/master' into gallium_draw_llvmZack Rusin
2010-03-31llvmpipe: Don't call unused generate_clamp().José Fonseca
2010-03-31llvmpipe: Disable threads by default on embedded.José Fonseca
2010-03-31llvmpipe: Don't rely on u_format_access.pyJosé Fonseca
2010-03-31llvmpipe: More accurate format capability exporting.José Fonseca
2010-03-31llvmpipe: Drop the aos format conversion.José Fonseca
It's unused and incomplete. Still in git history if necessary in future.
2010-03-30Merge remote branch 'origin/master' into gallium_draw_llvmZack Rusin
2010-03-29Add test case for lp_bld_printf()Chris Li
2010-03-26gallium/llvmpipe: add PROGS target/rule to Makefile.templateChris Li
So other directory can share it. Also remove the libllvmpipe.a dependency from test programs. It is not needed any more. Signed-Off-By: Christopher Li <chrisl@vmware.com>
2010-03-25Revert "llvmpipe: optimize the lp_setup_fence() function"Brian Paul
This reverts commit a9063cad0f0190ff88cd20fbad5aa87bf1a943f6. Not too surprisingly, this change caused some regressions. Revert it for the time being. See fd.o bug 27320.
2010-03-25llvmpipe: disable an assertionBrian Paul
We shouldn't try to clear a non-existant z/stencil buffer, so there's probably a bug elsewhere. Disable the assertion for now to allow things to at least run.
2010-03-24llvmpipe: fix up some questionable fence codeBrian Paul
Jose should probably review this since he wrote the original code.
2010-03-24llvmpipe: optimize the lp_setup_fence() functionBrian Paul
Avoid emitting fences when not needed. Speeds up glReadPixels quite a bit when reading image row by row.
2010-03-24llvmpipe: call lp_fence_signal()Brian Paul
2010-03-24llvmpipe: added lp_fence_signal()Brian Paul
2010-03-24llvmpipe: fix texture reference counting bugBrian Paul
We weren't saving the per-scene texture references at the right point. Fixes piglit cubemap segfault. The segfault resulted from referencing texture memory which was prematurely freed because of a missed reference count. Fixes fd.o bug 27276.
2010-03-21drm/sw: llvmpipe texture_from_handleGeorge Sapountzis
Not sure, but judging by softpipe, this hook was forgotten.
2010-03-18gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass throughBrian Paul
The triangle rasterizer sets this field to indicate front/back-facing. It gets passed into the generated fragment code as another parameter. Used now for stencil front/back selection but will also be used for fragment shaders in general (see TGSI_SEMANTIC_FACE). With this commit two-sided stenciling mostly works but there's still a bug or two...
2010-03-18llvmpipe: defines for RAST_WHOLE, RAST_EDGE_TESTBrian Paul
2010-03-18gallivm/llvmpipe: simplify front/back stencil ref value handlingBrian Paul
Instead of passing an array, just pass two scalar values.
2010-03-18llvmpipe: set opaque = FALSE if stencil enabledBrian Paul
Fixes occasional bad tiles seen in some demos like progs/demos/reflect.c
2010-03-18llvmpipe: Fix crashes when there is no depth buffer bound.José Fonseca
2010-03-17gallivm/llvmpipe: basic stencil testing worksBrian Paul
Most stencil demos look OK (modulo some unrelated rendering glitches). Only single-sided stencil test works at this point. There are probably some bugs to be found...
2010-03-17llvmpipe: remove incorrect depth test checkBrian Paul
2010-03-17llvmpipe: silence some pointer/casting warningsBrian Paul
2010-03-17gallivm/llvmpipe: more asst changes for stencil testingBrian Paul
2010-03-17gallivm/llmvpipe: pass stencil refs state into z/stencil build codeBrian Paul
2010-03-17llvmpipe: use new LP_JIT_CTX_ enums for jit context field positionsBrian Paul
Use the new enum values rather than integers in a few places.
2010-03-17llvmpipe: added stencil ref values to jit context stateBrian Paul
2010-03-17llvmpipe: break linesBrian Paul
2010-03-16Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell
This branch already seems to have the nv50_tex.c fix. Conflicts: src/gallium/drivers/nv50/nv50_tex.c
2010-03-16llvmpipe: Fix rebase typoJakob Bornecrantz
2010-03-16winsys/sw: Add a software winsys layered on a pipeJakob Bornecrantz
2010-03-15gallivm/llvmpipe: rename some constant building functionsBrian Paul
2010-03-15gallivm/llvmpipe: rename os_llvm.h to lp_bld.hBrian Paul
The llvm wrapper wasn't really an OS thing. Use lp_bld.h for now but we eventually should rename/re-prefix all the files/functions in the gallivm/ directory.
2010-03-15Merge remote branch 'origin/master' into gallium_draw_llvmZack Rusin
2010-03-15llvmpipe: updated status in README fileBrian Paul
2010-03-15Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell
Conflicts: src/gallium/drivers/nv30/nv30_context.h src/gallium/drivers/nv30/nv30_state.c src/gallium/drivers/nv40/nv40_context.h src/gallium/drivers/nv40/nv40_state.c src/gallium/drivers/r300/r300_emit.c
2010-03-13llvmpipe: Ensure the context is flushed before modifying textures.José Fonseca