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path: root/src/gallium/drivers/llvmpipe
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2009-12-04llvmpipe: remove dead code left over from a previous commitBrian Paul
2009-12-04llvmpipe: reorganization of binning data structions and funtionsBrian Paul
New lp_bins struct contains all bin information. More move bin-related code into lp_bin.[ch] Use new/updated bin-access functions to hide implementation details. The result is more/cleaner separation between the setup and rast components. This will make double-buffering of the bins easier, etc.
2009-12-04llvmpipe: move lp_rasterize_bin() into lp_rast.cBrian Paul
First step of moving bin rasterization/execution code out of lp_setup.c
2009-12-04llvmpipe: Port vertex sampler support from softpipe.José Fonseca
Just enough boilerplate code to avoid segfaulting.
2009-12-04llvmpipe: Ensure transfers are mapped.José Fonseca
This shouldn't happen but it does by some misterious reason. Fail the assertion but at least do not segfault on release builds.
2009-12-04llvmpipe: Remove debug printf.José Fonseca
2009-12-04llvmpipe: simplify framebuffer state codeBrian Paul
2009-12-04llvmpipe: use LP_DBG() macro everywhereBrian Paul
2009-12-04llvmpipe: fix-up polygon culling/windingBrian Paul
2009-12-04llvmpipe: add missing sources to MakefileBrian Paul
2009-12-04llvmpipe: comments and minor clean-upsBrian Paul
2009-12-04llvmpipe: move bin-related structures and functions into new lp_bin.[ch]Brian Paul
And put lp_ prefixes on some functions.
2009-12-04llvmpipe: remove lp_rast_triangle::oneoverarea fieldBrian Paul
Makes lp_rast_triangle a little smaller (now 280 bytes on a 32-bit system).
2009-12-04llvmpipe: bin state-change commandsBrian Paul
Previously, each triangle had a pointer to the state to use for shading. Now we insert state-change commands into the bins. When we execute one of those commands we just update a 'current state' pointer and use that pointer when calling the jit shader. When inserting state-change commands into a bin we check if the previous command was also a state-change command and simply replace it. This avoids accumulating useless/redundant state-change commands.
2009-12-04llvmpipe: struct cmd_binBrian Paul
Just introducing a new structure to represent a per-tile bin.
2009-12-04llvmpipe: fix typo, whitespaceBrian Paul
2009-12-04llvmpipe: dynamic allocation of triangle a0/dadx/dady arraysBrian Paul
Much less memory per triangle now.
2009-12-03llvmpipe: comments regarding lp_rast_triangleBrian Paul
2009-12-03llvmpipe: comment about blend colorBrian Paul
2009-12-03llvmpipe: commentsBrian Paul
2009-12-03llvmpipe: new comment in do_triangle_ccw()Brian Paul
2009-12-03llvmpipe: fix incorrect array indexing when saving blend colorBrian Paul
2009-12-04Merge branch 'gallium-noblocks'Roland Scheidegger
Conflicts: src/gallium/state_trackers/xorg/xorg_exa.c
2009-12-03llvmpipe: comments, clean-ups in lp_rast_priv.hBrian Paul
2009-12-03llvmpipe: checkpoint some initial state binning codeBrian Paul
2009-12-03llvmpipe: comments and a stub for lp_rast_set_state()Brian Paul
2009-12-03llvmpipe: commentsBrian Paul
2009-12-03llvmpipe: set LP_SETUP_NEW_FS in lp_setup_set_fs()Brian Paul
Fixes progs/trivial/tri-blend.c, but I think we're just getting lucky in this case.
2009-12-03llvmpipe: more debug infoBrian Paul
2009-12-03llvmpipe: fix blend debug stringsBrian Paul
2009-12-03llvmpipe: quick & dirty implementation of lp_rast_store_zstencil()Brian Paul
This allows us to do a glReadPixels(GL_DEPTH_COMPONENT) to see what's in the depth buffer to help debugging.
2009-12-03llvmpipe: additional comment about float->uint conversionBrian Paul
2009-12-03llvmpipe: commentsBrian Paul
2009-12-03Move pf_get_component_bits() to u_format auxiliary module.Michal Krol
2009-12-03Move pf_get_block() to u_format auxiliary module.Michal Krol
2009-12-02llvmpipe: execute shaders on 4x4 blocks instead of 8x2Brian Paul
This matches the convention used by the recursive rasterizer. Also fixed assorted typos, comments, etc. Now tri-z.c, gears.c, etc look basically right but there's still some cracks in triangle rasterization.
2009-12-02llvmpipe: whitespace for readabilityBrian Paul
2009-12-02Revert "llvmpipe: plug in dummy pipe_context::set_vertex_sampler_textures ↵Brian Paul
function" This reverts commit 792888121b92913733daec7526c9441f27ce1231. We're instead returning 0 for the PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query.
2009-12-02llvmpipe: return 0 for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS queryBrian Paul
The driver (and draw module) don't support vertex shader textures yet.
2009-12-02llvmpipe: plug in dummy pipe_context::set_vertex_sampler_textures functionBrian Paul
Fixes immediate segfault.
2009-12-02gallium: adapt drivers to interface cleanupsRoland Scheidegger
2009-12-01llvmpipe: added assertionsBrian Paul
And remove unused BLOCKSIZE.
2009-12-01llvmpipe: simplify mask computationBrian Paul
Make this a little easier to understand.
2009-12-01llvmpipe: replace shifts with multiplies to be clearerBrian Paul
The compiler will still do the multiplies with shifts. It's just a bit easier to follow the logic with multiplies.
2009-12-01llvmpipe: make nr_blocks unsignedBrian Paul
2009-12-01llvmpipe: comments, reformatting and assertions in tri rast codeBrian Paul
2009-12-01Merge commit 'origin/tgsi-simplify-ext'Keith Whitwell
Conflicts: src/gallium/drivers/r300/r300_vs.c
2009-12-01lp: Update for renamed sampler/texture state setters.Michal Krol
2009-11-30llvmpipe: add a bunch of commentsBrian Paul
2009-11-30llvmpipe: minor refactoring of bin rasterization codeBrian Paul