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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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llvmpipe
Age
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Author
2009-08-29
llvmpipe: keep texture stride 16byte aligned
Keith Whitwell
2009-08-29
llvmpipe: Squash the quad pipeline.
José Fonseca
2009-08-29
llvmpipe: s/uni/scalar/.
José Fonseca
2009-08-29
llvmpipe: Add a bunch of comments.
José Fonseca
2009-08-29
llvmpipe: Split off vs stuff from lp_state_fs.c.
José Fonseca
2009-08-29
llvmpipe: Avoid duplicate clamping when converting between types.
José Fonseca
2009-08-29
llvmpipe: Generate the fragment pipeline into a single function.
José Fonseca
2009-08-29
llvmpipe: Get conversions working correctly for all integer types.
José Fonseca
2009-08-29
llvmpipe: Delete the quad polygon stipple stage.
José Fonseca
2009-08-29
llvmpipe: Early depth testing.
José Fonseca
2009-08-29
llvmpipe: Disassemble beyond referred code beyond the RET instruction.
José Fonseca
2009-08-29
llvmpipe: Split control flow function declarations and notes.
José Fonseca
2009-08-29
llvmpipe: Back port recent softpipe-opt improvements from Keith.
José Fonseca
2009-08-29
llvmpipe: Don't limit the number of tiles in the cache.
José Fonseca
2009-08-29
llvmpipe: Clean dead tile cache code.
José Fonseca
2009-08-29
llvmpipe: Simplify tile clears. Use pipe_fill_rect instead of scratch tile.
José Fonseca
2009-08-29
llvmpipe: Start hiding llvmpipe_cached_tile.
José Fonseca
2009-08-29
llvmpipe: Drop depth/stencil support from tile cache.
José Fonseca
2009-08-29
llvmpipe: Code generate the depth test, and include in the shader.
José Fonseca
2009-08-29
llvmpipe: Update texture block from format.
José Fonseca
2009-08-29
llvmpipe: Depth test to LLVM IR translation.
José Fonseca
2009-08-29
llvmpipe: Centralize mask update logic.
José Fonseca
2009-08-29
llvmpipe: Clamped float to unsigned norm via mantissa manipulation.
José Fonseca
2009-08-29
llvmpipe: Several fixes of the conversion test.
José Fonseca
2009-08-29
llvmpipe: Generate instrinsics for integer comparisons.
José Fonseca
2009-08-29
llvmpipe: Mention the ability to get microbenchmarks from the unit tests.
José Fonseca
2009-08-29
llvmpipe: Code generate alpha testing and append to generated fragment shader.
José Fonseca
2009-08-29
llvmpipe: frag shader comments
Brian Paul
2009-08-29
llvmpipe: blend comments
Brian Paul
2009-08-29
llvmpipe: comments about blend generator
Brian Paul
2009-08-29
llvmpipe: basic comments
Brian Paul
2009-08-29
llvmpipe: Hack to force the line/point rasterization also fit the blend funct...
José Fonseca
2009-08-29
llvmpipe: Refer my udis86 branch which decodes more opcodes.
José Fonseca
2009-08-29
llvmpipe: Code generate the position interpolation.
José Fonseca
2009-08-29
llvmpipe: Simpler variant of lp_build_broadcast_scalar.
José Fonseca
2009-08-29
llvmpipe: Put the position coefficients together with the inputs.
José Fonseca
2009-08-29
llvmpipe: Implement saturation.
José Fonseca
2009-08-29
llvmpipe: Put color/depth directly into the quad structure.
José Fonseca
2009-08-29
llvmpipe: prefix point/line/tri_setup() functions with llvmpipe_
Brian Paul
2009-08-29
llvmpipe: updated Makefile C_SOURCES
Brian Paul
2009-08-29
llvmpipe: Allow to build without udis86.
José Fonseca
2009-08-29
llvmpipe: Drop the FETCH/STORE macros.
José Fonseca
2009-08-29
llvmpipe: Debug helper function to name llvm intermediate values.
José Fonseca
2009-08-29
llvmpipe: use align_malloc for all structs containing ALIGN16 members
Keith Whitwell
2009-08-29
llvmpipe: Document that llvm 2.5 is expected.
José Fonseca
2009-08-29
llvmpipe: Briefly describe current status.
José Fonseca
2009-08-29
llvmpipe: Blend in place.
José Fonseca
2009-08-29
llvmpipe: Code generate logic ops.
José Fonseca
2009-08-29
llvmpipe: Rasterize the quads according to what the blend function expects.
José Fonseca
2009-08-29
llvmpipe: Tile in SoA format identical to the blender function output.
José Fonseca
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