Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-02 | gallium: Move deprecated pipe/internal/p_winsys_screen.h inside ↵ | José Fonseca | |
util/u_simple_screen.h | |||
2009-12-28 | nouveau: Fix nv20-40 swizzled miptree RTs | Luca Barbieri | |
I just coded a patch that does this and seems to work fine. It must be fixed since it breaks OpenGL (or the state tracker can be changed, but it seems better to do it in the driver). The patch also fixes NV20 and NV30 in the same way. They compile but are untested. I would guess that using the 3D engine is faster for the larger levels, but the 2D engine is faster for the smaller ones (and lacks this issue). | |||
2009-06-05 | nouveau: move channel creation into pipe drivers | Ben Skeggs | |
2009-06-05 | nouveau: call notifier/grobj etc funcs directly | Ben Skeggs | |
libdrm_nouveau is linked with the winsys, there's no good reason to do all this through yet another layer. | |||
2009-06-05 | nouveau: call nouveau_pushbuf directly rather than going through nvws | Ben Skeggs | |
2009-03-18 | nouveau: rewrite winsys in terms of drm_api, support dri2 state tracker | Ben Skeggs | |
drm_api is a set of hooks used by the dri2 state tracker, this wraps our dri1 code around the same set of hooks. Currently the dri2 build will produce nouveau_dri2.so which you'll need to install as nouveau_dri.so if you wish to try it. The dri2 state tracker doesn't make it easy for a driver to support both paths in the same binary. | |||
2009-02-20 | nv50: rework for texture_transfer changes | Ben Skeggs | |
2009-02-05 | nv04-nv40: move 2d blit/fill code into pipe driver | Ben Skeggs | |
2009-02-05 | nouveau: support getting "native" bo from winsys | Ben Skeggs | |
2009-02-04 | nouveau: notifier timeout is a float now | Ben Skeggs | |
2009-01-30 | gallium: make p_winsys internal | Zack Rusin | |
move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage | |||
2008-12-02 | nouveau: nv04-nv40 linear <-> swizzled conversion. | Younes Manton | |
2008-11-08 | Nouveau: build, link and use nv20. | Pekka Paalanen | |
Signed-off-by: Pekka Paalanen <pq@iki.fi> | |||
2008-07-08 | nv04. | Stephane Marchesin | |
2008-06-29 | nv50: flag to indicate to winsys we want a surface for use as a zeta buffer | Ben Skeggs | |
NVIDIA love to make life difficult.. we need different flags in PTEs for zeta.. yay.. not. | |||
2008-05-13 | nouveau: remove chipset fields in all nv pipe driver context/screen structs. | Ben Skeggs | |
2008-04-04 | nouveau: in some cases don't create the buffer in local mem initially. | Ben Skeggs | |
2008-03-30 | nouveau: adapt to recent gallium changes | Ben Skeggs | |
2008-03-19 | nouveau: pass nvws to nvws->push_* functions, rather than nouveau_channel* | Ben Skeggs | |
2008-03-15 | nv10. | Stephane Marchesin | |
2008-03-02 | nouveau: enable multi-context/single-channel support for nv40 | Ben Skeggs | |
2008-02-29 | nouveau: hand nouveau_winsys in with pipe_screen init | Ben Skeggs | |
2008-02-29 | nouveau: implement pipe_screen | Ben Skeggs | |
Untested on NV3x/NV5x. Quite possibly broken. | |||
2008-02-16 | nouveau: match gallium code reorginisation. | Ben Skeggs | |
That was... fun.. |