summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/nouveau
AgeCommit message (Collapse)Author
2009-06-07nouveau: forgotten makefile...Ben Skeggs
2009-06-05nouveau: plug in our map_buffer_range and friendsBen Skeggs
2009-06-05nouveau: fix build with libdrm_nouveau 0.6Ben Skeggs
2009-06-05nouveau: move channel creation into pipe driversBen Skeggs
2009-06-05nouveau: call notifier/grobj etc funcs directlyBen Skeggs
libdrm_nouveau is linked with the winsys, there's no good reason to do all this through yet another layer.
2009-06-05nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 overBen Skeggs
2009-06-05nouveau: pass nouveau_bo instead of pipe_buffer to so_ callsBen Skeggs
2009-06-05nouveau: call nouveau_pushbuf directly rather than going through nvwsBen Skeggs
2009-03-25nouveau: fix some pipe_buffer reference counting issuesBen Skeggs
2009-03-18nouveau: rewrite winsys in terms of drm_api, support dri2 state trackerBen Skeggs
drm_api is a set of hooks used by the dri2 state tracker, this wraps our dri1 code around the same set of hooks. Currently the dri2 build will produce nouveau_dri2.so which you'll need to install as nouveau_dri.so if you wish to try it. The dri2 state tracker doesn't make it easy for a driver to support both paths in the same binary.
2009-03-07nouveau: make stateobjs start off with refcount of 1Ben Skeggs
2009-03-04gallium: Unify reference counting.Michel Dänzer
The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create().
2009-02-20nv50: rework for texture_transfer changesBen Skeggs
2009-02-18util: Move p_debug.h into util module.José Fonseca
The debug functions depend on several util function for os abstractions, and these depend on debug functions, so a seperate module is not possible.
2009-02-05nv04-nv40: move 2d blit/fill code into pipe driverBen Skeggs
2009-02-05nouveau: support getting "native" bo from winsysBen Skeggs
2009-02-04nouveau: notifier timeout is a float nowBen Skeggs
2009-02-04nouveau: link against libdrm_nouveau (installed with libdrm)Ben Skeggs
2009-01-30gallium: make p_winsys internalZack Rusin
move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
2008-12-13Nouveau: move the definition of log2i() to headerPekka Paalanen
Also make the type unsigned instead of signed, since negative values do not make sense. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-12-12nouveau: remove useless NOUVEAU_BO_SWIZZLED flag, copy/paste nv40 work to ↵Patrice Mandin
swizzle textures
2008-12-02nouveau: nv04-nv40 linear <-> swizzled conversion.Younes Manton
2008-11-30Nouveau: nv{10,20} set_primitive API fixPekka Paalanen
Also changes nvgl_primitive() to return zero, i.e. error, on unknown primitive. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-30Nouveau: update nouveau_class.hPekka Paalanen
Fresh from renouveau. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-08Nouveau: build, link and use nv20.Pekka Paalanen
Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-09-21nouveau: add flag for swizzled surface uploadPatrice Mandin
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs
2008-08-03nv40: Support for PIPE_FORMAT_R16_SNORM.Younes Manton
2008-07-12nv30: does not have vp_attrib/resultPatrice Mandin
2008-07-11nouveau: update to latest object headerBen Skeggs
2008-07-09nv30: update nouveau_class.hPatrice Mandin
2008-07-08nv50: make use of nouveau drm 0.0.11 to get 3d goingBen Skeggs
2008-07-08nv04.Stephane Marchesin
2008-06-29nv50: use stateobjs for sampler/image_control uploadsBen Skeggs
2008-06-29nv50: flag to indicate to winsys we want a surface for use as a zeta bufferBen Skeggs
NVIDIA love to make life difficult.. we need different flags in PTEs for zeta.. yay.. not.
2008-06-21Update for extra vertex attributesPatrice Mandin
2008-06-21nv30: Update nouveau_class.h to get its proper defines instead of using nv40 ↵Patrice Mandin
ones
2008-05-13nouveau: remove chipset fields in all nv pipe driver context/screen structs.Ben Skeggs
2008-05-13nouveau: make nouveau_device.h part of public APIBen Skeggs
2008-05-13nouveau: create objnull during channel creationBen Skeggs
2008-04-04nouveau: in some cases don't create the buffer in local mem initially.Ben Skeggs
2008-04-04nv40: need to resubmit buffers if pushbuf gets flushed during drawBen Skeggs
2008-04-02nv10: fix stuff and things.Stephane Marchesin
2008-03-30nouveau: adapt to recent gallium changesBen Skeggs
2008-03-19nouveau: pass nvws to nvws->push_* functions, rather than nouveau_channel*Ben Skeggs
2008-03-17nouveau: latest header.Stephane Marchesin
2008-03-15nv10.Stephane Marchesin
2008-03-15nouveau: latest header.Stephane Marchesin
2008-03-13nouveau: update to latest nouveau_class.hStephane Marchesin
2008-03-12nouveau: update to latest reg header.Stephane Marchesin