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path: root/src/gallium/drivers/nv04
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2009-02-10nouveau: do not forget to half dimension.Patrice Mandin
2009-02-10nouveau: revert most parts of recent mipmap+swizzle stuff. We only need to ↵Patrice Mandin
find right src and dst offset for given mipmap level.
2009-02-10nouveau: dst offset is correctPatrice Mandin
2009-02-10nouveau: recalc sub width and height for each mipmap levelPatrice Mandin
2009-02-08nouveau: include and calc offset before changing dimensions for next levelPatrice Mandin
2009-02-08nouveau: upload and swizzle each mipmap level in turnPatrice Mandin
2009-02-06nouveau: Pass proper format to NV04_GDI_RECTANGLE_TEXT.Younes Manton
2009-02-06nouveau: Frontbuffer pitch needs to be set.Younes Manton
2009-02-05nv04-nv40: fix nv##_surface_copy() for flippedPekka Paalanen
If do_flipp is true, it would first do the proper copy, height would wrap around to unsigned maximum, and then it attempts to do another copy. Return after doing the proper copy. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2009-02-05nv04: fix pasto in nv04_surface_2d_init()Pekka Paalanen
Wrong hardware object being used, when compared with earlier code. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2009-02-05nv04-nv40: move 2d blit/fill code into pipe driverBen Skeggs
2009-02-04nouveau: get things building/running again after pipe_surface.buffer removalBen Skeggs
Don't look at nouveau_winsys_pipe.h... I promise it's temporary!
2009-02-02gallium: remove pipe_buffer from surfacesZack Rusin
this change disassociates, at least from the driver perspective, the surface from buffer. surfaces are technically now views on the textures so make it so by hiding the buffer in the internals of textures.
2009-02-02Merge branch 'gallium-0.2' of ↵Stephane Marchesin
git+ssh://marcheu@git.freedesktop.org/git/mesa/mesa into gallium-0.2
2009-02-02nv04: some old changes I had lying around.Stephane Marchesin
2009-01-31gallium: initialize simple screen in driversZack Rusin
2009-01-30gallium: make p_winsys internalZack Rusin
move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
2009-01-29gallium: give the screen priority when it comes to buffer allocationsZack Rusin
allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
2009-01-27gallium: it's a reference value, not a reference numberZack Rusin
2009-01-20gallium: Remove the standalone surfaces.José Fonseca
This commit is mostly just a cosmetic change that cleans-up the interfaces, replacing pipe_winsys::surface_* calls by /** * Allocate storage for a display target surface. * * Often surfaces which are meant to be blitted to the front screen (i.e., * display targets) must be allocated with special characteristics, memory * pools, or obtained directly from the windowing system. * * This callback is invoked by the pipe_screenwhen creating a texture marked * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying * buffer storage. */ struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws, unsigned width, unsigned height, enum pipe_format format, unsigned usage, unsigned *stride); Most drivers were updated but not all were tested. Use the softpipe pipe driver and the xlib winsys changes as a reference when fixing other drivers.
2008-12-16nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs
2008-12-13Nouveau: move the definition of log2i() to headerPekka Paalanen
Also make the type unsigned instead of signed, since negative values do not make sense. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-30Nouveau: fix minor API change in surface_copyPekka Paalanen
Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-12nv04..nv30: fix pipe_surface initPekka Paalanen
Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs
2008-08-11nouveau: pf_sprint_name -> pf_nameBen Skeggs
2008-08-07nouveau: fix buildBen Skeggs
2008-07-23nv all: Copy shader tokens on create, free on delete.Younes Manton
Must copy token stream on shader create, client is allowed to free their copy after creating the state object.
2008-07-23nouveau: is_format_supported() interface changesBen Skeggs
2008-07-08nv04: use FREE/MALLOC like a good gallium boy should.Stephane Marchesin
2008-07-08nv04: use BEGIN_RING_NIStephane Marchesin
2008-07-08nv04.Stephane Marchesin