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path: root/src/gallium/drivers/nv10/nv10_screen.c
AgeCommit message (Collapse)Author
2009-02-25nouveau: nv04-nv40 texture transfer.Younes Manton
2009-02-05nv04-nv40: move 2d blit/fill code into pipe driverBen Skeggs
2009-02-02gallium: remove pipe_buffer from surfacesZack Rusin
this change disassociates, at least from the driver perspective, the surface from buffer. surfaces are technically now views on the textures so make it so by hiding the buffer in the internals of textures.
2009-01-31gallium: initialize simple screen in driversZack Rusin
2009-01-30gallium: make p_winsys internalZack Rusin
move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
2009-01-29gallium: give the screen priority when it comes to buffer allocationsZack Rusin
allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
2008-12-16nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs
2008-07-23nouveau: is_format_supported() interface changesBen Skeggs
2008-05-27nouveau: very quick port to tex-surface changes.Ben Skeggs
probably the last match-gallium-upstream merge for a bit, some cleanup+nv50 work coming RSN...
2008-05-25nouveau: remove final PIPE_FORMAT_U_* usageBen Skeggs
2008-05-13nouveau: remove chipset fields in all nv pipe driver context/screen structs.Ben Skeggs
2008-05-05nouveau: bitmap texcoord bias has been removedBen Skeggs
2008-04-04nouveau: in some cases don't create the buffer in local mem initially.Ben Skeggs
2008-04-02nv10: fix stuff and things.Stephane Marchesin
2008-03-15nv10.Stephane Marchesin