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path: root/src/gallium/drivers/nv10
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2009-01-31gallium: initialize simple screen in driversZack Rusin
2009-01-30gallium: make p_winsys internalZack Rusin
move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
2009-01-29gallium: give the screen priority when it comes to buffer allocationsZack Rusin
allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
2009-01-27gallium: remove redundant size from the constant bufferZack Rusin
reuse the size of the actual buffer
2009-01-27gallium: it's a reference value, not a reference numberZack Rusin
2009-01-27gallium: standardize naming of masksZack Rusin
2009-01-20gallium: Remove the standalone surfaces.José Fonseca
This commit is mostly just a cosmetic change that cleans-up the interfaces, replacing pipe_winsys::surface_* calls by /** * Allocate storage for a display target surface. * * Often surfaces which are meant to be blitted to the front screen (i.e., * display targets) must be allocated with special characteristics, memory * pools, or obtained directly from the windowing system. * * This callback is invoked by the pipe_screenwhen creating a texture marked * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying * buffer storage. */ struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws, unsigned width, unsigned height, enum pipe_format format, unsigned usage, unsigned *stride); Most drivers were updated but not all were tested. Use the softpipe pipe driver and the xlib winsys changes as a reference when fixing other drivers.
2008-12-16nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs
2008-12-13Nouveau: move the definition of log2i() to headerPekka Paalanen
Also make the type unsigned instead of signed, since negative values do not make sense. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-30Nouveau: nv{10,20} set_primitive API fixPekka Paalanen
Also changes nvgl_primitive() to return zero, i.e. error, on unknown primitive. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-30Nouveau: fix minor API change in surface_copyPekka Paalanen
Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-30Nouveau: update nouveau_class.hPekka Paalanen
Fresh from renouveau. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-12nv04..nv30: fix pipe_surface initPekka Paalanen
Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs
2008-08-07nouveau: fix buildBen Skeggs
2008-07-23nv all: Copy shader tokens on create, free on delete.Younes Manton
Must copy token stream on shader create, client is allowed to free their copy after creating the state object.
2008-07-23nouveau: is_format_supported() interface changesBen Skeggs
2008-07-08nv10: use the gallium alloc/free wrappers.Stephane Marchesin
2008-07-08nv10: there are no 3D textures.Stephane Marchesin
2008-06-29nouveau: adapt to cpp->pf_block changesBen Skeggs
2008-06-23nouveau: update for interface changes + hack around gallium x86_64 bustageBen Skeggs
2008-05-27nouveau: very quick port to tex-surface changes.Ben Skeggs
probably the last match-gallium-upstream merge for a bit, some cleanup+nv50 work coming RSN...
2008-05-25nouveau: remove final PIPE_FORMAT_U_* usageBen Skeggs
2008-05-13nouveau: remove chipset fields in all nv pipe driver context/screen structs.Ben Skeggs
2008-05-05nouveau: bitmap texcoord bias has been removedBen Skeggs
2008-04-27nouveau: stub set_edgeflags for all nv pipe driversBen Skeggs
2008-04-20nv10: enable viewport clippingPeter Winters
2008-04-20nv10: fix random stuffPeter Winters
2008-04-15nouveau: PIPE_ATTRIB_MAX -> PIPE_MAX_ATTRIBSBen Skeggs
2008-04-04nouveau: in some cases don't create the buffer in local mem initially.Ben Skeggs
2008-04-03nv10: emit dummy zeta size when no zbuffer is used.Stephane Marchesin
2008-04-03nv10: fix more vertex stuffStephane Marchesin
2008-04-02nv10: fix some more state, work on the vertex emission code.Stephane Marchesin
2008-04-02nv10: set rasterizer state.Stephane Marchesin
2008-04-02nv10: fix stuff and things.Stephane Marchesin
2008-03-30nouveau: adapt to recent gallium changesBen Skeggs
2008-03-17nv10: fixes.Stephane Marchesin
2008-03-16nv10: fix build after mergeBen Skeggs
2008-03-15nv10.Stephane Marchesin