Age | Commit message (Expand) | Author |
2010-01-05 | nouveau: kill nouveau_push.h and use libdrm versions of BEGIN_RINGs, etc | Marcin Slusarz |
2010-01-05 | Merge commit 'origin/gallium-draw-retval' | Keith Whitwell |
2009-12-22 | Merge branch 'gallium-edgeflags' | Roland Scheidegger |
2009-12-21 | gallium: propogate draw retval changes into more drivers | Keith Whitwell |
2009-12-19 | gallium: fix up drivers for edgeflag changes | Roland Scheidegger |
2009-12-14 | nouveau: avoid running out of relocs | Maarten Maathuis |
2009-10-19 | nouveau: implement is_{texture,buffer}_referenced properly | Ben Skeggs |
2009-04-04 | gallium: Clean up driver clear() interface. | Michel Dänzer |
2008-09-11 | nouveau: gallium directory structure changed again.. | Ben Skeggs |
2008-07-12 | nv30: Emit vertex buffer objects using state objects | Patrice Mandin |
2008-07-12 | nv30: Move edgeflag stuff | Patrice Mandin |
2008-07-12 | nv30: Reorder, remove useless stuff | Patrice Mandin |
2008-07-12 | nv30: Rename state emission func | Patrice Mandin |
2008-07-12 | nv30: Emit fragment program using state objects | Patrice Mandin |
2008-07-12 | nv30: Emit vertex program using state objects | Patrice Mandin |
2008-07-11 | nv30: Move constant buffers out of vert/frag prog structures | Patrice Mandin |
2008-07-11 | nv30: Emit fragtex state using state objects | Patrice Mandin |
2008-07-04 | nv30: Emit sampler state using state objects | Patrice Mandin |
2008-07-03 | nv30: Emit viewport state using state objects | Patrice Mandin |
2008-07-03 | nv30: Emit polygon stipple state using state objects | Patrice Mandin |
2008-07-03 | nv30: Emit scissor state using state objects | Patrice Mandin |
2008-07-03 | nv30: Emit depth/stencil/alpha state using state objects | Patrice Mandin |
2008-07-03 | nv30: Emit rasterizer state using state objects | Patrice Mandin |
2008-07-03 | nv30: Emit blend state using state objects | Patrice Mandin |
2008-07-03 | nv30: Emit blend color state using state objects | Patrice Mandin |
2008-07-03 | nv30: Emit framebuffer state using state objects | Patrice Mandin |
2008-06-23 | nv30: add state zsa, based on nv40 one | Patrice Mandin |
2008-06-23 | nv30: add state viewport, based on nv40 one | Patrice Mandin |
2008-06-23 | nv30: add state stipple, based on nv40 one | Patrice Mandin |
2008-06-23 | nv30: add state scissor, based on nv40 one | Patrice Mandin |
2008-06-23 | nv30: add state rasterizer, based on nv40 one | Patrice Mandin |
2008-06-21 | nv30: Add state for blend | Patrice Mandin |
2008-06-20 | nv30: Add separate nv30 state stuff for fb, based on nv40 one, need to use it... | Patrice Mandin |
2008-05-27 | nouveau: very quick port to tex-surface changes. | Ben Skeggs |
2008-05-13 | nouveau: remove chipset fields in all nv pipe driver context/screen structs. | Ben Skeggs |
2008-04-15 | nouveau: PIPE_ATTRIB_MAX -> PIPE_MAX_ATTRIBS | Ben Skeggs |
2008-04-11 | nv30: Move some structures and functions from context to screen | Patrice Mandin |
2008-03-18 | nv30: disable emit texture image in state_emit, already done in fragtex | Patrice Mandin |
2008-03-18 | nv30: update miptree stuff for texturing | Patrice Mandin |
2008-03-17 | nv30: only 2 render targets | Patrice Mandin |
2008-02-29 | nouveau: implement pipe_screen | Ben Skeggs |
2008-02-16 | nouveau: match gallium code reorginisation. | Ben Skeggs |