Age | Commit message (Collapse) | Author | |
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2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_draw.c | Luca Barbieri | |
nv30_draw.c is a stub. This patch makes both nv30 and nv40 use the nv40 swtnl path. Note that this doesn't actually work on nv30 because the vertex program is encoded in the nv40-only layout. However, swtnl was unimplemented before on nv30, so this is not a regression. Furthermore, a patch to fix this is available near the end of the patchset. | |||
2010-03-15 | nv30, nv40: unify all structures and headers, except shaders | Luca Barbieri | |
This patch unifies nv[34]0_screen.h, nv[34]0_context.h and nv[34]0_state.h The unified files are put in a new "nvfx" directory. nv30_context.h and nv40_context.h still exist to hold the function prototypes and include nvfx_context.h nv[34]0_screen.h and nv[34]0_state.h are deleted, replaced by the unified versions. nv40 includes some extra fields for swtnl and user clip planes support. These fields will be unused on nv30 until that functionality gets added to it too (by unification with nv40). | |||
2008-09-11 | nouveau: gallium directory structure changed again.. | Ben Skeggs | |
2008-04-23 | nouveau: fix build | Ben Skeggs | |
2008-03-30 | nv30: use FREE macro | Patrice Mandin | |
2008-02-16 | nouveau: match gallium code reorginisation. | Ben Skeggs | |
That was... fun.. |