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path: root/src/gallium/drivers/nv30
AgeCommit message (Expand)Author
2009-02-07nouveau: Need to surface_copy() without a pipe context.Younes Manton
2009-02-06nouveau: Frontbuffer pitch needs to be set.Younes Manton
2009-02-05nv04-nv40: fix nv##_surface_copy() for flippedPekka Paalanen
2009-02-05nv04-nv40: move 2d blit/fill code into pipe driverBen Skeggs
2009-02-04nouveau: get things building/running again after pipe_surface.buffer removalBen Skeggs
2009-02-02gallium: remove pipe_buffer from surfacesZack Rusin
2009-01-31gallium: initialize simple screen in driversZack Rusin
2009-01-30gallium: make p_winsys internalZack Rusin
2009-01-29gallium: give the screen priority when it comes to buffer allocationsZack Rusin
2009-01-27gallium: remove redundant size from the constant bufferZack Rusin
2009-01-27gallium: it's a reference value, not a reference numberZack Rusin
2009-01-27gallium: standardize api on the prefix "nr"Zack Rusin
2009-01-27gallium: standardize naming of masksZack Rusin
2009-01-27gallium: standardize on stride instead of pitch in the interfaceZack Rusin
2009-01-21nouveau: Map correct mip level when using the shadow (nv30, nv40).Younes Manton
2009-01-21nouveau: nv30 does not support separate blend functions for alpha and rgbPatrice Mandin
2009-01-20gallium: Remove the standalone surfaces.José Fonseca
2009-01-10nouveau: Update nv30 swizzling.Younes Manton
2009-01-08gallium: Replace uint64 by standard uint64_t.José Fonseca
2008-12-16nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs
2008-12-13Nouveau: move the definition of log2i() to headerPekka Paalanen
2008-12-12nouveau: remove useless NOUVEAU_BO_SWIZZLED flag, copy/paste nv40 work to swi...Patrice Mandin
2008-11-30Nouveau: fix minor API change in surface_copyPekka Paalanen
2008-11-12nv04..nv30: fix pipe_surface initPekka Paalanen
2008-09-21nouveau: add flag for swizzled surface uploadPatrice Mandin
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs
2008-08-31nv30: set fp samplers with fragprog generationPatrice Mandin
2008-08-30nv30: activate fp texture units when needed, to get texturingPatrice Mandin
2008-08-18nv30: add some opcodes.Stephane Marchesin
2008-08-14nv30: set mipmap min/max lod accordinglyPatrice Mandin
2008-08-14nv30: disable setting nv40 RECT bit, this is not the same on nv30, plus galli...Patrice Mandin
2008-08-14nv30: does not support mirror clamp, only mirror repeatPatrice Mandin
2008-08-14nv30/nv40: KIL/KILP swapped meaningsBen Skeggs
2008-08-11nouveau: pf_sprint_name -> pf_nameBen Skeggs
2008-08-07nouveau: fix buildBen Skeggs
2008-07-23nv all: Copy shader tokens on create, free on delete.Younes Manton
2008-07-23nouveau: is_format_supported() interface changesBen Skeggs
2008-07-12nv30: no npot texturesPatrice Mandin
2008-07-12nv30: update capsPatrice Mandin
2008-07-12nv30: do not shift texture formatPatrice Mandin
2008-07-12nv30: Emit vertex buffer objects using state objectsPatrice Mandin
2008-07-12nv30: Move edgeflag stuffPatrice Mandin
2008-07-12nv30: Reorder, remove useless stuffPatrice Mandin
2008-07-12nv30: Rename state emission funcPatrice Mandin
2008-07-12nv30: was setting wrong registerPatrice Mandin
2008-07-12nv30: does not have vp_attrib/resultPatrice Mandin
2008-07-12nv30: Change comment about slowdownPatrice Mandin
2008-07-12nv30: Emit fragment program using state objectsPatrice Mandin
2008-07-12nv30: Emit vertex program using state objectsPatrice Mandin
2008-07-11nv30: Move constant buffers out of vert/frag prog structuresPatrice Mandin