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path: root/src/gallium/drivers/nv30
AgeCommit message (Collapse)Author
2008-07-09nv30: min/max lod are used for mipmap, there is just enable bit in tx_formatPatrice Mandin
2008-07-09nv30: Update defines from nouveau_class.hPatrice Mandin
2008-07-09nv30: Update defines from nouveau_class.hPatrice Mandin
2008-07-08nv30: use native instructions.Stephane Marchesin
2008-07-04nv30: Emit sampler state using state objectsPatrice Mandin
2008-07-03nv30: Reemit state when changing contextPatrice Mandin
2008-07-03nv30: Emit viewport state using state objectsPatrice Mandin
2008-07-03nv30: Emit polygon stipple state using state objectsPatrice Mandin
2008-07-03nv30: Emit scissor state using state objectsPatrice Mandin
2008-07-03nv30: Emit depth/stencil/alpha state using state objectsPatrice Mandin
2008-07-03nv30: Emit rasterizer state using state objectsPatrice Mandin
2008-07-03nv30: Emit blend state using state objectsPatrice Mandin
2008-07-03nv30: Emit blend color state using state objectsPatrice Mandin
2008-07-03nv30: Emit framebuffer state using state objectsPatrice Mandin
2008-06-29nouveau: adapt to cpp->pf_block changesBen Skeggs
2008-06-24nv30: add context valuePatrice Mandin
2008-06-23nv30: add state zsa, based on nv40 onePatrice Mandin
2008-06-23nv30: add state viewport, based on nv40 onePatrice Mandin
2008-06-23nv30: add state stipple, based on nv40 onePatrice Mandin
2008-06-23nv30: add state scissor, based on nv40 onePatrice Mandin
2008-06-23nv30: add state rasterizer, based on nv40 onePatrice Mandin
2008-06-23nouveau: update for interface changes + hack around gallium x86_64 bustageBen Skeggs
2008-06-21Update for extra vertex attributesPatrice Mandin
2008-06-21nv30: Add state for blendPatrice Mandin
2008-06-21nv30: Update nouveau_class.h to get its proper defines instead of using nv40 ↵Patrice Mandin
ones
2008-06-20nv30: Add separate nv30 state stuff for fb, based on nv40 one, need to use ↵Patrice Mandin
it now
2008-05-27nouveau: very quick port to tex-surface changes.Ben Skeggs
probably the last match-gallium-upstream merge for a bit, some cleanup+nv50 work coming RSN...
2008-05-25nouveau: remove final PIPE_FORMAT_U_* usageBen Skeggs
2008-05-13nouveau: remove chipset fields in all nv pipe driver context/screen structs.Ben Skeggs
2008-05-05nouveau: bitmap texcoord bias has been removedBen Skeggs
2008-04-27nouveau: stub set_edgeflags for all nv pipe driversBen Skeggs
2008-04-23nv30: add stuff to init swtnlPatrice Mandin
2008-04-23nouveau: fix buildBen Skeggs
2008-04-15nouveau: PIPE_ATTRIB_MAX -> PIPE_MAX_ATTRIBSBen Skeggs
2008-04-12nv30: Update miptree stuffPatrice Mandin
2008-04-11nv30: Move some structures and functions from context to screenPatrice Mandin
2008-04-11nv30: Do flipPatrice Mandin
2008-04-11nv30: Set pipe status on clearPatrice Mandin
2008-04-04nouveau: in some cases don't create the buffer in local mem initially.Ben Skeggs
2008-03-30nv30: use FREE macroPatrice Mandin
2008-03-30nouveau: adapt to recent gallium changesBen Skeggs
2008-03-21nouveau: match gallium API changesBen Skeggs
2008-03-18nv30: disable emit texture image in state_emit, already done in fragtexPatrice Mandin
2008-03-18nv30: hmm, no buffer for texturePatrice Mandin
2008-03-18nv30: update miptree stuff for texturingPatrice Mandin
2008-03-17nv30: another 2 rt, and set viewport tx origin, so we render at the proper ↵Patrice Mandin
place \o/
2008-03-17nv30: only 2 render targetsPatrice Mandin
2008-03-15cso_context_destroy calls bind_state functions with NULL parameterPatrice Mandin
2008-03-15nv30: only 2 RTs.Stephane Marchesin
2008-03-13nouveau: match interface changesBen Skeggs