summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/nv30
AgeCommit message (Collapse)Author
2009-03-14nouveau: bypass_vs_clip_and_viewportYounes Manton
2009-03-13gallium: Remove do_flip argument from surface_copyJakob Bornecrantz
I should have gotten most uses and implementation correctly fixed, but things might break. Feel free to blame me.
2009-03-07nouveau: make stateobjs start off with refcount of 1Ben Skeggs
2009-03-04gallium: Unify reference counting.Michel Dänzer
The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create().
2009-03-02nouveau: Grab correct surface from temp texture for transfers.Younes Manton
2009-02-25nouveau: nv04-nv40 texture transfer.Younes Manton
2009-02-20gallium: Improve makefiles for librariesJakob Bornecrantz
The template makefile that most libraries in gallium included was based on dri and had a bunch unrelevant junk in it. Update it and improve the depending makefiles.
2009-02-16nouveau: oops :-)Patrice Mandin
2009-02-11nouveau: 1xN, Nx1 levels of a swizzled mip tree shouldn't be aligned.Younes Manton
2009-02-10nouveau: nv30: fix miptree organization to have swizzled texture+mipmap at ↵Patrice Mandin
the right places
2009-02-10nv30: Fix build -- rename Size to NrTokens.Michal Krol
2009-02-07nouveau: Need to surface_copy() without a pipe context.Younes Manton
2009-02-06nouveau: Frontbuffer pitch needs to be set.Younes Manton
2009-02-05nv04-nv40: fix nv##_surface_copy() for flippedPekka Paalanen
If do_flipp is true, it would first do the proper copy, height would wrap around to unsigned maximum, and then it attempts to do another copy. Return after doing the proper copy. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2009-02-05nv04-nv40: move 2d blit/fill code into pipe driverBen Skeggs
2009-02-04nouveau: get things building/running again after pipe_surface.buffer removalBen Skeggs
Don't look at nouveau_winsys_pipe.h... I promise it's temporary!
2009-02-02gallium: remove pipe_buffer from surfacesZack Rusin
this change disassociates, at least from the driver perspective, the surface from buffer. surfaces are technically now views on the textures so make it so by hiding the buffer in the internals of textures.
2009-01-31gallium: initialize simple screen in driversZack Rusin
2009-01-30gallium: make p_winsys internalZack Rusin
move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
2009-01-29gallium: give the screen priority when it comes to buffer allocationsZack Rusin
allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
2009-01-27gallium: remove redundant size from the constant bufferZack Rusin
reuse the size of the actual buffer
2009-01-27gallium: it's a reference value, not a reference numberZack Rusin
2009-01-27gallium: standardize api on the prefix "nr"Zack Rusin
2009-01-27gallium: standardize naming of masksZack Rusin
2009-01-27gallium: standardize on stride instead of pitch in the interfaceZack Rusin
2009-01-21nouveau: Map correct mip level when using the shadow (nv30, nv40).Younes Manton
2009-01-21nouveau: nv30 does not support separate blend functions for alpha and rgbPatrice Mandin
2009-01-20gallium: Remove the standalone surfaces.José Fonseca
This commit is mostly just a cosmetic change that cleans-up the interfaces, replacing pipe_winsys::surface_* calls by /** * Allocate storage for a display target surface. * * Often surfaces which are meant to be blitted to the front screen (i.e., * display targets) must be allocated with special characteristics, memory * pools, or obtained directly from the windowing system. * * This callback is invoked by the pipe_screenwhen creating a texture marked * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying * buffer storage. */ struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws, unsigned width, unsigned height, enum pipe_format format, unsigned usage, unsigned *stride); Most drivers were updated but not all were tested. Use the softpipe pipe driver and the xlib winsys changes as a reference when fixing other drivers.
2009-01-10nouveau: Update nv30 swizzling.Younes Manton
2009-01-08gallium: Replace uint64 by standard uint64_t.José Fonseca
uint64 is not (so?) standard, and often redefined by third parties, causing name clashes.
2008-12-16nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs
2008-12-13Nouveau: move the definition of log2i() to headerPekka Paalanen
Also make the type unsigned instead of signed, since negative values do not make sense. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-12-12nouveau: remove useless NOUVEAU_BO_SWIZZLED flag, copy/paste nv40 work to ↵Patrice Mandin
swizzle textures
2008-11-30Nouveau: fix minor API change in surface_copyPekka Paalanen
Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-11-12nv04..nv30: fix pipe_surface initPekka Paalanen
Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-09-21nouveau: add flag for swizzled surface uploadPatrice Mandin
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs
2008-08-31nv30: set fp samplers with fragprog generationPatrice Mandin
2008-08-30nv30: activate fp texture units when needed, to get texturingPatrice Mandin
2008-08-18nv30: add some opcodes.Stephane Marchesin
2008-08-14nv30: set mipmap min/max lod accordinglyPatrice Mandin
2008-08-14nv30: disable setting nv40 RECT bit, this is not the same on nv30, plus ↵Patrice Mandin
gallium does not support rectangle textures currently, only full POT or NPOT
2008-08-14nv30: does not support mirror clamp, only mirror repeatPatrice Mandin
2008-08-14nv30/nv40: KIL/KILP swapped meaningsBen Skeggs
2008-08-11nouveau: pf_sprint_name -> pf_nameBen Skeggs
2008-08-07nouveau: fix buildBen Skeggs
2008-07-23nv all: Copy shader tokens on create, free on delete.Younes Manton
Must copy token stream on shader create, client is allowed to free their copy after creating the state object.
2008-07-23nouveau: is_format_supported() interface changesBen Skeggs
2008-07-12nv30: no npot texturesPatrice Mandin
2008-07-12nv30: update capsPatrice Mandin