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path: root/src/gallium/drivers/nv40/nv40_context.h
AgeCommit message (Collapse)Author
2009-10-19nouveau: implement is_{texture,buffer}_referenced properlyBen Skeggs
2009-04-04gallium: Clean up driver clear() interface.Michel Dänzer
Only allows clearing currently bound buffers, but colour and depth/stencil in a single call.
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs
2008-06-23nouveau: update for interface changes + hack around gallium x86_64 bustageBen Skeggs
2008-05-27nouveau: very quick port to tex-surface changes.Ben Skeggs
probably the last match-gallium-upstream merge for a bit, some cleanup+nv50 work coming RSN...
2008-05-13nouveau: remove chipset fields in all nv pipe driver context/screen structs.Ben Skeggs
2008-04-28nv40: do full swtnl fallback when edge flags present.Ben Skeggs
This isn't necessary, with some effort we can do this on the hw. However, until I encounter something "real" that uses them there's not a lot of point.
2008-04-15nouveau: PIPE_ATTRIB_MAX -> PIPE_MAX_ATTRIBSBen Skeggs
2008-04-07nv40: implement user clip planesBen Skeggs
It turns out the user planes handed to the driver are already in clip space. Hence, we no longer need to transform incoming vertices before computing the clip distance, and no longer need to change the interface provided by gallium. Yay :) The clip state change handling could be better, but this works.
2008-04-04nv40: static attribs -> stateobjBen Skeggs
2008-04-02nv40: only update draw module state when using swtnlBen Skeggs
2008-03-24nv40: respect rasterizer cso bypass_clipping flagBen Skeggs
2008-03-16nv40: simple swtnl path (half broken, but getting there)Ben Skeggs
2008-03-13nouveau: match interface changesBen Skeggs
2008-03-02nouveau: enable multi-context/single-channel support for nv40Ben Skeggs
2008-02-29nv40: move "channel context" stuff into nv40_screenBen Skeggs
2008-02-29nouveau: implement pipe_screenBen Skeggs
Untested on NV3x/NV5x. Quite possibly broken.
2008-02-25nv40: remove pipe_state struct now.Ben Skeggs
2008-02-25nv40: construct vbo state the same way as the restBen Skeggs
2008-02-22nv40: move hw_dirtyBen Skeggs
2008-02-22nv40: rework fragment texture stateBen Skeggs
2008-02-20nv40: fb stateBen Skeggs
2008-02-20nv40: almost there..Ben Skeggs
2008-02-20nv40: keep track of generated context state vs current channel stateBen Skeggs
2008-02-18nv40: and vertprog..Ben Skeggs
2008-02-18nv40: get fragprog onto new state mechanismBen Skeggs
2008-02-18nv40: move some things aroundBen Skeggs
2008-02-18nv40: until gallium is fixed we'll need a fallback for user clip planesBen Skeggs
2008-02-18nv40: similar changes to polygon stipple as were done for scissorBen Skeggs
2008-02-18nv40: ensure scissor gets disabled where necessaryBen Skeggs
Fixes progs/demos/lodbias. Makes a complete mess of things, but now there's a motivation to finish this off :)
2008-02-16nouveau: match gallium code reorginisation.Ben Skeggs
That was... fun..