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path: root/src/gallium/drivers/nv40/nv40_miptree.c
AgeCommit message (Expand)Author
2009-01-10nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom.Younes Manton
2009-01-10nouveau: Put dynamic textures in GART for CPU access and don't swizzle.Younes Manton
2009-01-10nouveau: Swizzle textures larger than nv04 SIFM limit in parts.Younes Manton
2008-12-02nouveau: Calc pitch for swizzled textures appropriately.Younes Manton
2008-12-02nouveau: Use swizzled textures & render targets on nv40 when possible.Younes Manton
2008-11-10nv40: init pipe_surface correctlyBen Skeggs
2008-10-29nv40: rename some vars in texture layout codeBen Skeggs
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs
2008-06-29nouveau: adapt to cpp->pf_block changesBen Skeggs
2008-05-27nouveau: very quick port to tex-surface changes.Ben Skeggs
2008-04-04nouveau: in some cases don't create the buffer in local mem initially.Ben Skeggs
2008-03-21nv40: oopsBen Skeggs
2008-03-21nv40: s/free/FREE/Ben Skeggs
2008-03-21nv40: align each level to 64 pixelsBen Skeggs
2008-03-21nouveau: match gallium API changesBen Skeggs
2008-02-29nouveau: implement pipe_screenBen Skeggs
2008-02-22nouveau: fix buildBen Skeggs
2008-02-16nouveau: match gallium code reorginisation.Ben Skeggs