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path: root/src/gallium/drivers/nv40/nv40_state_emit.c
AgeCommit message (Collapse)Author
2010-01-05nouveau: kill nouveau_push.h and use libdrm versions of BEGIN_RINGs, etcMarcin Slusarz
2009-12-22Merge branch 'gallium-edgeflags'Roland Scheidegger
Conflicts: src/mesa/state_tracker/st_draw.c
2009-12-19gallium: fix up drivers for edgeflag changesRoland Scheidegger
several drivers which chose to ignore edgeflags might require some more work, while edgeflags never worked there they might now crash.
2009-12-14nouveau: avoid running out of relocsMaarten Maathuis
- Added flush notify functions for NV30 and NV40. - Flushing mid frame will call flush notify, which will resubmit all relocs. - We don't try to recover from reloc failure yet.
2009-06-05nouveau: move channel creation into pipe driversBen Skeggs
2009-03-26gallium: Remove some little-used fields from struct pipe_surface.Michel Dänzer
2009-01-27gallium: standardize api on the prefix "nr"Zack Rusin
2009-01-08gallium: Replace uint64 by standard uint64_t.José Fonseca
uint64 is not (so?) standard, and often redefined by third parties, causing name clashes.
2008-04-28nv40: do full swtnl fallback when edge flags present.Ben Skeggs
This isn't necessary, with some effort we can do this on the hw. However, until I encounter something "real" that uses them there's not a lot of point.
2008-04-07nv40: implement user clip planesBen Skeggs
It turns out the user planes handed to the driver are already in clip space. Hence, we no longer need to transform incoming vertices before computing the clip distance, and no longer need to change the interface provided by gallium. Yay :) The clip state change handling could be better, but this works.
2008-04-04nv40: static attribs -> stateobjBen Skeggs
2008-04-02nv40: only update draw module state when using swtnlBen Skeggs
2008-03-30nouveau: adapt to recent gallium changesBen Skeggs
2008-03-24nv40: maintain pipe_surface status fieldBen Skeggs
2008-03-16nv40: simple swtnl path (half broken, but getting there)Ben Skeggs
2008-03-02nv40: fix segv when app "skips" texture units.Ben Skeggs
2008-03-02nouveau: enable multi-context/single-channel support for nv40Ben Skeggs
2008-02-29nv40: move "channel context" stuff into nv40_screenBen Skeggs
2008-02-25nv40: construct vbo state the same way as the restBen Skeggs
2008-02-22nv40: move hw_dirtyBen Skeggs
2008-02-22nv40: rework fragment texture stateBen Skeggs
2008-02-20nv40: fb stateBen Skeggs
2008-02-20nv40: almost there..Ben Skeggs
2008-02-20nv40: keep track of generated context state vs current channel stateBen Skeggs
2008-02-18nouveau: cleanups + fixesBen Skeggs
2008-02-18nv40: and vertprog..Ben Skeggs
2008-02-18nv40: get fragprog onto new state mechanismBen Skeggs
2008-02-18nv40: move some things aroundBen Skeggs
2008-02-18nv40: until gallium is fixed we'll need a fallback for user clip planesBen Skeggs
2008-02-18nv40: similar changes to polygon stipple as were done for scissorBen Skeggs
2008-02-18nv40: ensure scissor gets disabled where necessaryBen Skeggs
Fixes progs/demos/lodbias. Makes a complete mess of things, but now there's a motivation to finish this off :)
2008-02-16nouveau: match gallium code reorginisation.Ben Skeggs
That was... fun..