Age | Commit message (Collapse) | Author |
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Must copy token stream on shader create, client is allowed to free
their copy after creating the state object.
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probably the last match-gallium-upstream merge for a bit, some cleanup+nv50
work coming RSN...
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GL state tracker capable enough for progs/tests/texcompress2 at least.
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This isn't necessary, with some effort we can do this on the hw. However,
until I encounter something "real" that uses them there's not a lot of
point.
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It turns out the user planes handed to the driver are already in clip space.
Hence, we no longer need to transform incoming vertices before computing the
clip distance, and no longer need to change the interface provided by
gallium. Yay :)
The clip state change handling could be better, but this works.
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Not sure how this was forgotten :) Anyhow, fixes gearbox/bzflag/xmoto,
probably other things that use scissored clears / hit the nasty
clear-with-quad path.
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Fixes arbfplight "sticking".
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