Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-07 | nouveau: Need to surface_copy() without a pipe context. | Younes Manton | |
2009-02-06 | nouveau: Frontbuffer pitch needs to be set. | Younes Manton | |
2009-02-05 | nv04-nv40: fix nv##_surface_copy() for flipped | Pekka Paalanen | |
If do_flipp is true, it would first do the proper copy, height would wrap around to unsigned maximum, and then it attempts to do another copy. Return after doing the proper copy. Signed-off-by: Pekka Paalanen <pq@iki.fi> | |||
2009-02-05 | nv04-nv40: move 2d blit/fill code into pipe driver | Ben Skeggs | |
2009-02-04 | nouveau: get things building/running again after pipe_surface.buffer removal | Ben Skeggs | |
Don't look at nouveau_winsys_pipe.h... I promise it's temporary! | |||
2009-02-02 | gallium: remove pipe_buffer from surfaces | Zack Rusin | |
this change disassociates, at least from the driver perspective, the surface from buffer. surfaces are technically now views on the textures so make it so by hiding the buffer in the internals of textures. | |||
2009-01-31 | gallium: initialize simple screen in drivers | Zack Rusin | |
2009-01-30 | gallium: make p_winsys internal | Zack Rusin | |
move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage | |||
2009-01-29 | gallium: give the screen priority when it comes to buffer allocations | Zack Rusin | |
allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen | |||
2009-01-27 | gallium: remove redundant size from the constant buffer | Zack Rusin | |
reuse the size of the actual buffer | |||
2009-01-27 | gallium: it's a reference value, not a reference number | Zack Rusin | |
2009-01-27 | gallium: standardize api on the prefix "nr" | Zack Rusin | |
2009-01-27 | gallium: standardize naming of masks | Zack Rusin | |
2009-01-27 | gallium: standardize on stride instead of pitch in the interface | Zack Rusin | |
2009-01-21 | nouveau: Map correct mip level when using the shadow (nv30, nv40). | Younes Manton | |
2009-01-20 | gallium: Remove the standalone surfaces. | José Fonseca | |
This commit is mostly just a cosmetic change that cleans-up the interfaces, replacing pipe_winsys::surface_* calls by /** * Allocate storage for a display target surface. * * Often surfaces which are meant to be blitted to the front screen (i.e., * display targets) must be allocated with special characteristics, memory * pools, or obtained directly from the windowing system. * * This callback is invoked by the pipe_screenwhen creating a texture marked * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying * buffer storage. */ struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws, unsigned width, unsigned height, enum pipe_format format, unsigned usage, unsigned *stride); Most drivers were updated but not all were tested. Use the softpipe pipe driver and the xlib winsys changes as a reference when fixing other drivers. | |||
2009-01-10 | nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom. | Younes Manton | |
2009-01-10 | nouveau: Put dynamic textures in GART for CPU access and don't swizzle. | Younes Manton | |
Also flag shadows as dynamic since they're for CPU access as well. | |||
2009-01-10 | nouveau: Swizzle textures larger than nv04 SIFM limit in parts. | Younes Manton | |
Limit of SIFM on nv40 is 1024x1024, not sure about others. | |||
2009-01-08 | gallium: Replace uint64 by standard uint64_t. | José Fonseca | |
uint64 is not (so?) standard, and often redefined by third parties, causing name clashes. | |||
2008-12-16 | nv40: apply ABS modifier to RSQ source in vp | Ben Skeggs | |
Gallium used to do this for us :) | |||
2008-12-16 | nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS | Ben Skeggs | |
2008-12-13 | Nouveau: move the definition of log2i() to header | Pekka Paalanen | |
Also make the type unsigned instead of signed, since negative values do not make sense. Signed-off-by: Pekka Paalanen <pq@iki.fi> | |||
2008-12-02 | nouveau: Calc pitch for swizzled textures appropriately. | Younes Manton | |
2008-12-02 | nouveau: Use swizzled textures & render targets on nv40 when possible. | Younes Manton | |
2008-11-10 | nv40: init pipe_surface correctly | Ben Skeggs | |
2008-10-29 | nv40: rename some vars in texture layout code | Ben Skeggs | |
2008-09-11 | nouveau: gallium directory structure changed again.. | Ben Skeggs | |
2008-08-14 | nv30/nv40: KIL/KILP swapped meanings | Ben Skeggs | |
2008-08-11 | nouveau: pf_sprint_name -> pf_name | Ben Skeggs | |
2008-08-07 | nv40/nv50: enable mirror wrap modes | Ben Skeggs | |
2008-08-07 | nouveau: fix build | Ben Skeggs | |
2008-08-03 | nv40: Support for PIPE_FORMAT_R16_SNORM. | Younes Manton | |
2008-07-23 | nv all: Copy shader tokens on create, free on delete. | Younes Manton | |
Must copy token stream on shader create, client is allowed to free their copy after creating the state object. | |||
2008-07-23 | nouveau: is_format_supported() interface changes | Ben Skeggs | |
2008-06-29 | nouveau: adapt to cpp->pf_block changes | Ben Skeggs | |
2008-06-23 | nouveau: update for interface changes + hack around gallium x86_64 bustage | Ben Skeggs | |
2008-06-21 | Update for extra vertex attributes | Patrice Mandin | |
2008-05-30 | nv40: a couple of memory leaks | Ben Skeggs | |
2008-05-27 | nouveau: very quick port to tex-surface changes. | Ben Skeggs | |
probably the last match-gallium-upstream merge for a bit, some cleanup+nv50 work coming RSN... | |||
2008-05-25 | nouveau: remove final PIPE_FORMAT_U_* usage | Ben Skeggs | |
2008-05-14 | nv40: fix typo in one of the previous commits | Ben Skeggs | |
2008-05-13 | nouveau: remove chipset fields in all nv pipe driver context/screen structs. | Ben Skeggs | |
2008-05-05 | nouveau: bitmap texcoord bias has been removed | Ben Skeggs | |
2008-04-29 | nv40: enable DXTn formats | Ben Skeggs | |
GL state tracker capable enough for progs/tests/texcompress2 at least. | |||
2008-04-28 | nv40: do full swtnl fallback when edge flags present. | Ben Skeggs | |
This isn't necessary, with some effort we can do this on the hw. However, until I encounter something "real" that uses them there's not a lot of point. | |||
2008-04-27 | nouveau: stub set_edgeflags for all nv pipe drivers | Ben Skeggs | |
2008-04-23 | nouveau: fix build | Ben Skeggs | |
2008-04-15 | nouveau: PIPE_ATTRIB_MAX -> PIPE_MAX_ATTRIBS | Ben Skeggs | |
2008-04-09 | nv40: use vb/ve counts rather than shader inputs for related loops | Ben Skeggs | |