Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-29 | nv50: adapt to clear interface changes | Roland Scheidegger | |
should support separate depth/stencil clears just fine. | |||
2010-03-21 | nv50: don't validate arrays on clear | Christoph Bumiller | |
The vertex elements and buffers might not be valid anymore. | |||
2010-03-10 | nv50: ensure enough room for state changes in current pushbuf | Ben Skeggs | |
Also allows the nv50_state_validate() caller to request a minimum amount of space that itself requires, not all callers accurately use this yet but the simple cases are now accounted for. Rendering will also be dropped on the floor if validate fails now. | |||
2009-06-05 | nouveau: move channel creation into pipe drivers | Ben Skeggs | |
2009-04-13 | nv50: fix mrt clear | Ben Skeggs | |
2009-04-09 | nv50: adapt for new clear interface | Ben Skeggs | |
this is so much nicer :) | |||
2009-03-26 | gallium: Remove some little-used fields from struct pipe_surface. | Michel Dänzer | |
2009-02-05 | nv50: stop using nouveau_push.h, it's evil | Ben Skeggs | |
2009-01-27 | gallium: standardize api on the prefix "nr" | Zack Rusin | |
2008-09-18 | nv50: use 3D engine clears, 2D engine doesn't understand zeta formats | Ben Skeggs | |
2008-07-11 | nv50: add license headers to .c files | Ben Skeggs | |
2008-06-29 | nv50: maintain pipe surface status field | Ben Skeggs | |
2008-02-16 | nouveau: match gallium code reorginisation. | Ben Skeggs | |
That was... fun.. |