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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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gallium
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drivers
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nv50
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nv50_context.h
Age
Commit message (
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Author
2009-12-12
nv50: support vertex program textures
Christoph Bumiller
2009-12-08
nouveau: use boolean instead of bool
Roland Scheidegger
2009-11-04
nv50: add 3d texture tiling and mip-mapping
Christoph Bumiller
2009-10-31
nv50: use SIFC also for shader upload
Christoph Bumiller
2009-10-19
nv50: submit user vbo data through the fifo
Christoph Bumiller
2009-10-19
nv50: use SIFC for TIC, TSC upload
Christoph Bumiller
2009-10-19
nouveau: implement is_{texture,buffer}_referenced properly
Ben Skeggs
2009-09-15
nv50: use flush_notify to reduce number of relocs
Maarten Maathuis
2009-09-15
nv50: proper linkage between VP and FP
Christoph Bumiller
2009-08-31
nouveau: introduce nouveau_miptree common to all nouveau pipe drivers
Ben Skeggs
2009-08-20
nv50: use VTX_ATTR_nF for constant vtxelts
Christoph Bumiller
2009-08-14
nv50: fix mipmap offsets and tiling
Christoph Bumiller
2009-06-06
nv50: fix multi-texturing
Ben Skeggs
2009-06-06
nv50: support non-normalized texture coords
Ben Skeggs
2009-06-05
nv50: create textures with nouveau_bo, for flexibility with tiling later
Ben Skeggs
2009-06-05
nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 over
Ben Skeggs
2009-06-05
nouveau: pass nouveau_bo instead of pipe_buffer to so_ calls
Ben Skeggs
2009-04-04
gallium: Clean up driver clear() interface.
Michel Dänzer
2009-02-20
nv50: rework for texture_transfer changes
Ben Skeggs
2009-02-07
nouveau: Need to surface_copy() without a pipe context.
Younes Manton
2009-02-05
nv50: stop using nouveau_push.h, it's evil
Ben Skeggs
2009-02-02
gallium: remove pipe_buffer from surfaces
Zack Rusin
2009-01-12
nv50: fix handling of depth textures
Ben Skeggs
2009-01-12
nv50: remove previous hack to manage tiled surfaces
Ben Skeggs
2009-01-12
nv50: any cpu access to a texture is done on its backing images
Ben Skeggs
2009-01-12
nv50: create buffers for each image that makes up a texture
Ben Skeggs
2009-01-06
nv50: working towards 3D textures
Ben Skeggs
2008-09-11
nouveau: gallium directory structure changed again..
Ben Skeggs
2008-07-11
nv50: quick hack to get textures untiled on map, and tiled on unmap
Ben Skeggs
2008-07-11
nv50: split tic construction out into own file
Ben Skeggs
2008-07-11
nv50: get clear-scissor working
Ben Skeggs
2008-06-29
nv50: get tri-scissor-tri working
Ben Skeggs
2008-06-29
nv50: separate state validation and upload, similar to nv40
Ben Skeggs
2008-06-29
nv50: abuse constbuf upload for program upload
Ben Skeggs
2008-06-29
nv50: do tsc/tic upload + stub out shader TEX stuff
Ben Skeggs
2008-06-29
nv50: get vp working again, fp is broken regardless somehow..
Ben Skeggs
2008-06-29
nv50: rename nv50_state.h to nv50_program.h
Ben Skeggs
2008-06-29
nv50: quick hack so progs/fp/fp-tri works for the moment
Ben Skeggs
2008-06-29
nv50: use "real" constbufs for shaders + tcb uploads
Ben Skeggs
2008-06-29
nv50: import current "state of the art" nv50 code
Ben Skeggs
2008-05-27
nouveau: very quick port to tex-surface changes.
Ben Skeggs
2008-03-12
nv50: start on fb state
Ben Skeggs
2008-03-12
nv50: rasterizer stateobj
Ben Skeggs
2008-03-12
nv50: scissor/viewport/blend colour/stipple
Ben Skeggs
2008-03-12
nv50: depth_stencil_alpha stateobj
Ben Skeggs
2008-03-12
nv50: crappy state validate/emit function
Ben Skeggs
2008-03-12
nv50: create blend stateobj
Ben Skeggs
2008-03-12
nv50: convert to hwctx-in-screen as nv40 is
Ben Skeggs
2008-02-29
nouveau: implement pipe_screen
Ben Skeggs
2008-02-16
nouveau: match gallium code reorginisation.
Ben Skeggs