summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/nv50/nv50_miptree.c
AgeCommit message (Expand)Author
2009-09-10nv50: Fix tiling mode for lower mipmap levels.Marcin Kościelnicki
2009-08-31nouveau: introduce nouveau_miptree common to all nouveau pipe driversBen Skeggs
2009-08-17nv50: whitespace fixes and deobfuscationMaarten Maathuis
2009-08-14nv50: fix mipmap offsets and tilingChristoph Bumiller
2009-07-29nv50: correct zeta formatsChristoph Bumiller
2009-07-01nouveau: return some supported zeta formatsBen Skeggs
2009-06-05nv50: use larger tile sizesBen Skeggs
2009-06-05nv50: create textures with nouveau_bo, for flexibility with tiling laterBen Skeggs
2009-03-26gallium: Remove some little-used fields from struct pipe_surface.Michel Dänzer
2009-03-04gallium: Unify reference counting.Michel Dänzer
2009-02-20nv50: rework for texture_transfer changesBen Skeggs
2009-02-07nouveau: Need to surface_copy() without a pipe context.Younes Manton
2009-02-04nouveau: get things building/running again after pipe_surface.buffer removalBen Skeggs
2009-02-02gallium: remove pipe_buffer from surfacesZack Rusin
2009-01-20gallium: Remove the standalone surfaces.José Fonseca
2009-01-12nv50: make rtt work againBen Skeggs
2009-01-12nv50: fix handling of depth texturesBen Skeggs
2009-01-12nv50: another typo..Ben Skeggs
2009-01-12nv50: fix assertion failureBen Skeggs
2009-01-12nv50: fix a typo and a thinkoBen Skeggs
2009-01-12nv50: any cpu access to a texture is done on its backing imagesBen Skeggs
2009-01-12nv50: create buffers for each image that makes up a textureBen Skeggs
2009-01-06nv50: working towards 3D texturesBen Skeggs
2009-01-06nv50: slightly better miptree allocationBen Skeggs
2008-09-18nv50: hack surface alloc a bit for nowBen Skeggs
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs
2008-07-11nv50: quick hack to get textures untiled on map, and tiled on unmapBen Skeggs
2008-07-11nv50: add license headers to .c filesBen Skeggs
2008-06-29nv50: fixes after rebase + commits note on the code that was just pushed.Ben Skeggs
2008-06-29nv50: rework miptree/texture/texsurf code a bitBen Skeggs
2008-06-29nv50: turn on depth test/write again, not 100% but winsys handles it betterBen Skeggs
2008-06-29nv50: do tsc/tic upload + stub out shader TEX stuffBen Skeggs
2008-06-29nv50: flag to indicate to winsys we want a surface for use as a zeta bufferBen Skeggs
2008-06-29nv50: hehe, damage from tex-surfaces.. surface_fill() reenabled now :)Ben Skeggs
2008-06-29nouveau: adapt to cpp->pf_block changesBen Skeggs
2008-05-27nouveau: very quick port to tex-surface changes.Ben Skeggs
2008-05-13nv50: slightly less skeletal texture funcs, prevents fun segfaultsBen Skeggs
2008-03-21nouveau: match gallium API changesBen Skeggs
2008-02-29nouveau: implement pipe_screenBen Skeggs
2008-02-16nouveau: match gallium code reorginisation.Ben Skeggs