Age | Commit message (Expand) | Author |
2008-06-29 | nv50: abuse constbuf upload for program upload | Ben Skeggs |
2008-06-29 | nv50: a couple more bits'n'pieces | Ben Skeggs |
2008-06-29 | nv50: disable inline IMMD for now, IMMD+pred == BANG! | Ben Skeggs |
2008-06-29 | nv50: simplify interp crap a bit... | Ben Skeggs |
2008-06-29 | nv50: do tsc/tic upload + stub out shader TEX stuff | Ben Skeggs |
2008-06-29 | nv50: comment on a so-far unseen bug | Ben Skeggs |
2008-06-29 | nv50: valgrind complaint | Ben Skeggs |
2008-06-29 | nv50: remove some cruft, don't upload program unless really needed | Ben Skeggs |
2008-06-29 | nv50: more efficient const upload + fixes (fp/* works now!) | Ben Skeggs |
2008-06-29 | nv50: use constbuf segment 0 for everything - I can't make the others work.. | Ben Skeggs |
2008-06-29 | nv50: allow relocating a shader's constants at upload time | Ben Skeggs |
2008-06-29 | nv50: carry instructions around in nv50_program_exec, not a flat array | Ben Skeggs |
2008-06-29 | nv50: rename nv50_state.h to nv50_program.h | Ben Skeggs |
2008-06-29 | nv50: move magics take 2 | Ben Skeggs |
2008-06-29 | Revert "nv50: move some magics" | Ben Skeggs |
2008-06-29 | nv50: move some magics | Ben Skeggs |
2008-06-29 | nv50: various fixes + SCS | Ben Skeggs |
2008-06-29 | nv50: LRP | Ben Skeggs |
2008-06-29 | nv50: quick hack so progs/fp/fp-tri works for the moment | Ben Skeggs |
2008-06-29 | nv50: fix SGE/SLT when sources need swapping | Ben Skeggs |
2008-06-29 | nv50: support the other TGSI_UTIL_SIGN modes | Ben Skeggs |
2008-06-29 | nv50: note some things discovered during renouveau session | Ben Skeggs |
2008-06-29 | nv50: use emit_flop() instead of building RCP manually on interp | Ben Skeggs |
2008-06-29 | nv50: remove NV50_PROG_{VERTEX,FRAGMENT} | Ben Skeggs |
2008-06-29 | nv50: delayed write of fragprog result regs until end of program | Ben Skeggs |
2008-06-29 | nv50: fix src1 & src2 == const | Ben Skeggs |
2008-06-29 | nv50: note a critical bug | Ben Skeggs |
2008-06-29 | nv50: obey writemask in a couple of places | Ben Skeggs |
2008-06-29 | nv50: LIT - sort-of | Ben Skeggs |
2008-06-29 | nv50: obey per-source abs (TGSI_UTIL_SIGN_CLEAR) | Ben Skeggs |
2008-06-29 | nv50: create emit_pow() - emit_lit() will need to use it | Ben Skeggs |
2008-06-29 | nv50: oops, copy+pasto | Ben Skeggs |
2008-06-29 | nv50: POW! | Ben Skeggs |
2008-06-29 | nv50: fixes + untested _SAT modifier | Ben Skeggs |
2008-06-29 | nv50: handle 0/1 SWZ | Ben Skeggs |
2008-06-29 | nv50: DST | Ben Skeggs |
2008-06-29 | nv50: ABS | Ben Skeggs |
2008-06-29 | nv50: FLR/FRC | Ben Skeggs |
2008-06-29 | nv50: SGE/SLT | Ben Skeggs |
2008-06-29 | nv50: small cleanup | Ben Skeggs |
2008-06-29 | nv50: DPH, XPD, some TODOs | Ben Skeggs |
2008-06-29 | nv50: fix EX2.. somehow | Ben Skeggs |
2008-06-29 | nv50: big fuckup, fix it | Ben Skeggs |
2008-06-29 | nv50: some fixes + MIN/MAX | Ben Skeggs |
2008-06-29 | nv50: checkpoint: shader code now exceeds caps of "old" code | Ben Skeggs |
2008-06-29 | nv50: remove hardcoded fp stuff | Ben Skeggs |
2008-06-29 | nv50: start using interpreter for fragprog too, not hardcoded passthrough | Ben Skeggs |
2008-06-29 | nv50: drop the majority of the old shader code, reimplement, only MOV so far. | Ben Skeggs |
2008-06-29 | nv50: split code/data upload out, fp will use it later on | Ben Skeggs |
2008-06-29 | nv50: DPH | Ben Skeggs |