summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/nv50/nv50_program.c
AgeCommit message (Expand)Author
2009-03-07nouveau: make stateobjs start off with refcount of 1Ben Skeggs
2009-03-04gallium: Unify reference counting.Michel Dänzer
2009-02-05nv50: stop using nouveau_push.h, it's evilBen Skeggs
2009-02-02gallium: remove pipe_buffer from surfacesZack Rusin
2009-01-13nv50: change some magic reg, makes more things workBen Skeggs
2009-01-13nv50: implement KIL enough for progs/fp/kil to workBen Skeggs
2009-01-12nv50: disable shader debugBen Skeggs
2009-01-06nv50: fill image unit index in TEX varientsBen Skeggs
2009-01-06nv50: fix crash in nv50_program_destroyBen Skeggs
2009-01-06nv50: add TXP to TEX case.. not correct, but anyway..Ben Skeggs
2009-01-06nv50: indentation for TEX is a little overenthusiasticBen Skeggs
2009-01-06nv50: ensure we actually get contiguous regs for TEX insn.Ben Skeggs
2008-08-07nouveau: fix buildBen Skeggs
2008-07-11nv50: add some texture formatsBen Skeggs
2008-07-11nv50: add license headers to .c filesBen Skeggs
2008-07-11nv50: more "abuse" by using libc malloc etc..Ben Skeggs
2008-06-29nv50: fixes after rebase + commits note on the code that was just pushed.Ben Skeggs
2008-06-29nv50: whoopsBen Skeggs
2008-06-29nv50: remove some debugBen Skeggs
2008-06-29nv50: simplify emit_interp a bitBen Skeggs
2008-06-29nv50: some people are just born stupid.. really..Ben Skeggs
2008-06-29nv50: make TEX a halfieBen Skeggs
2008-06-29nv50: separate state validation and upload, similar to nv40Ben Skeggs
2008-06-29nv50: hack of a TEX opcodeBen Skeggs
2008-06-29nv50: hacks for stuff I don't really get yetBen Skeggs
2008-06-29nv50: abuse constbuf upload for program uploadBen Skeggs
2008-06-29nv50: a couple more bits'n'piecesBen Skeggs
2008-06-29nv50: disable inline IMMD for now, IMMD+pred == BANG!Ben Skeggs
2008-06-29nv50: simplify interp crap a bit...Ben Skeggs
2008-06-29nv50: do tsc/tic upload + stub out shader TEX stuffBen Skeggs
2008-06-29nv50: comment on a so-far unseen bugBen Skeggs
2008-06-29nv50: valgrind complaintBen Skeggs
2008-06-29nv50: remove some cruft, don't upload program unless really neededBen Skeggs
2008-06-29nv50: more efficient const upload + fixes (fp/* works now!)Ben Skeggs
2008-06-29nv50: use constbuf segment 0 for everything - I can't make the others work..Ben Skeggs
2008-06-29nv50: allow relocating a shader's constants at upload timeBen Skeggs
2008-06-29nv50: carry instructions around in nv50_program_exec, not a flat arrayBen Skeggs
2008-06-29nv50: rename nv50_state.h to nv50_program.hBen Skeggs
2008-06-29nv50: move magics take 2Ben Skeggs
2008-06-29Revert "nv50: move some magics"Ben Skeggs
2008-06-29nv50: move some magicsBen Skeggs
2008-06-29nv50: various fixes + SCSBen Skeggs
2008-06-29nv50: LRPBen Skeggs
2008-06-29nv50: quick hack so progs/fp/fp-tri works for the momentBen Skeggs
2008-06-29nv50: fix SGE/SLT when sources need swappingBen Skeggs
2008-06-29nv50: support the other TGSI_UTIL_SIGN modesBen Skeggs
2008-06-29nv50: note some things discovered during renouveau sessionBen Skeggs
2008-06-29nv50: use emit_flop() instead of building RCP manually on interpBen Skeggs
2008-06-29nv50: remove NV50_PROG_{VERTEX,FRAGMENT}Ben Skeggs
2008-06-29nv50: delayed write of fragprog result regs until end of programBen Skeggs