Age | Commit message (Collapse) | Author |
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move it to pipe/internal/p_winsys_screen.h and start converting
the state trackers to the screen usage
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allows the driver to overwrite buffer allocation, first step on the way
to making winsys interface internal to the drivers. state trackers and
the code above it will go through the screen
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Not quite working, but the general idea is right I think.
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AKA "I can haz fast b0rk3d glxgears!!!"
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NVIDIA love to make life difficult.. we need different flags in PTEs for
zeta.. yay.. not.
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This reverts commit 0a38de30429d3075fc6dfc9ff3729c5ca11f0c2f.
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probably the last match-gallium-upstream merge for a bit, some cleanup+nv50
work coming RSN...
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Untested on NV3x/NV5x. Quite possibly broken.
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