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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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gallium
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drivers
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nv50
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nv50_screen.c
Age
Commit message (
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Author
2009-10-19
nv50: add support for address regs
Christoph Bumiller
2009-10-19
nv50: use SIFC for TIC, TSC upload
Christoph Bumiller
2009-10-05
nv50: support PIPE_FORMAT_X8R8G8B8_UNORM
Ben Skeggs
2009-09-16
gallium: Deprecate PIPE_CAP_S3TC.
José Fonseca
2009-09-15
nv50: add preliminary support for point sprites
Christoph Bumiller
2009-08-17
nv50: whitespace fixes and deobfuscation
Maarten Maathuis
2009-08-14
nv50: make use of the y-origin switch
Christoph Bumiller
2009-07-29
nv50: correct zeta formats
Christoph Bumiller
2009-07-29
nv50: use correct scissor reg
Christoph Bumiller
2009-07-14
gallium: Define PIPE_CAP_BLEND_EQUATION_SEPARATE, remove extension from defau...
Patrice Mandin
2009-07-01
nouveau: return some supported zeta formats
Ben Skeggs
2009-07-01
nouveau: deal with PIPE_CAP_TGSI_CONT_SUPPORTED
Ben Skeggs
2009-06-06
nv50: fix multi-texturing
Ben Skeggs
2009-06-05
nouveau: move channel creation into pipe drivers
Ben Skeggs
2009-06-05
nouveau: call notifier/grobj etc funcs directly
Ben Skeggs
2009-06-05
nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 over
Ben Skeggs
2009-06-05
nouveau: pass nouveau_bo instead of pipe_buffer to so_ calls
Ben Skeggs
2009-06-05
nouveau: call nouveau_pushbuf directly rather than going through nvws
Ben Skeggs
2009-05-28
nv50: use multiple constant buffers
Christoph Bumiller
2009-03-07
nv50: simplify tesla object selection
Ben Skeggs
2009-03-07
nouveau: make stateobjs start off with refcount of 1
Ben Skeggs
2009-03-07
Fix nv50_screen_create()
Victor Stinner
2009-03-04
gallium: Unify reference counting.
Michel Dänzer
2009-02-20
nv50: rework for texture_transfer changes
Ben Skeggs
2009-02-05
nv50: move 2d blit/fill code into pipe driver
Ben Skeggs
2009-01-31
gallium: initialize simple screen in drivers
Zack Rusin
2009-01-30
gallium: make p_winsys internal
Zack Rusin
2009-01-29
gallium: give the screen priority when it comes to buffer allocations
Zack Rusin
2009-01-13
nv50: add DXTn formats
Ben Skeggs
2009-01-13
nv50: shadow mapping
Ben Skeggs
2009-01-13
nv50: aniso
Ben Skeggs
2009-01-13
nv50: occlusion queries
Ben Skeggs
2009-01-12
nv50: enable npot textures
Ben Skeggs
2008-12-16
nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
Ben Skeggs
2008-09-11
nouveau: gallium directory structure changed again..
Ben Skeggs
2008-08-07
nv40/nv50: enable mirror wrap modes
Ben Skeggs
2008-07-23
nouveau: is_format_supported() interface changes
Ben Skeggs
2008-07-21
nv50: add NV86 and NV94 to list of "supported" chips
Ben Skeggs
2008-07-11
nv50: add some texture formats
Ben Skeggs
2008-07-11
nv50: add license headers to .c files
Ben Skeggs
2008-07-11
nv50: enable GART usage for vertex buffers
Ben Skeggs
2008-07-11
nouveau: update to latest object header
Ben Skeggs
2008-06-29
nv50: make sure static buffers (constbuf, tex control etc) get on reloc list
Ben Skeggs
2008-06-29
nv50: move surface_map/unmap into nv50_surface.c
Ben Skeggs
2008-06-29
nv50: hack of a TEX opcode
Ben Skeggs
2008-06-29
nv50: do tsc/tic upload + stub out shader TEX stuff
Ben Skeggs
2008-06-29
nv50: flag to indicate to winsys we want a surface for use as a zeta buffer
Ben Skeggs
2008-06-29
nv50: more efficient const upload + fixes (fp/* works now!)
Ben Skeggs
2008-06-29
nv50: move magics take 2
Ben Skeggs
2008-06-29
Revert "nv50: move some magics"
Ben Skeggs
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