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path: root/src/gallium/drivers/nv50/nv50_screen.c
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2010-02-01nv50/nv40/nv30: fix small memory leak of nouveau_resources on screen_destroyMarcin Slusarz
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-01-29tgsi: add caps for fragment coord conventions (v3)Luca Barbieri
Changes in v3: - Renumber caps to accomodate caps to add to master in the meantime - Document caps - Add unsupported caps to *_screen.c too Changes in v2: - Split for properties patch - Use positive caps instead of negative caps This adds 4 caps to indicate support of each of the fragment coord conventions. All drivers are also modifed to add the appropriate caps. Some drivers were incorrectly using non-Gallium-default conventions, and caps for them have them set so that they will behave correctly after the later state tracker patches. This drivers are softpipe/llvmpipe (uses integer rather than half integer) and pre-nv50 Nouveau (uses lower left rather than upper left). Other drivers might be broken. With this patchset, fixing them is only a matter of exposing the appropriate caps that match the behavior of the existing code. Drivers are encouraged to support all conventions themselves for better performance, and this feature is added to softpipe in a later patch.
2010-01-26nv50: supports independent blend enablesChristoph Bumiller
2010-01-26gallium: add the new PIPE_CAP blend bits to more driversRoland Scheidegger
some drivers will complain if they don't know the cap bit
2010-01-17nv50: implement instanced drawingChristoph Bumiller
Too bad we don't have hw array divisors or a method for setting startInstance.
2010-01-16nv50: hook up geometry programsChristoph Bumiller
2010-01-05nouveau: rewrite nouveau_stateobj to use BEGIN_RING properlyMaarten Maathuis
- The previous solution was hacky and didn't do subchannel autobinding. - The beheaviour should match what libdrm_nouveau does closely. - The solution remains statically sized, but when debugging is on it will check for abuse. Signed-off-by: Maarten Maathuis <madman2003@gmail.com>
2010-01-05nv50: remove vtxbuf stateobject after a referenced vtxbuf is mappedMaarten Maathuis
- This avoids problematic "reloc'ed while mapped" messages and some associated corruption as well. Signed-off-by: Maarten Maathuis <madman2003@gmail.com>
2009-12-28nouveau: Unreference state/buffer objects on context/screen destruction.Younes Manton
- unreference state objects so that buffer objects are unreferenced and eventually destroyed - free channel at screen's destruction Based on Krzysztof Smiechowicz's patch.
2009-12-28nv50: Dehexify and bring up to date with new method defines.Marcin Kościelnicki
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2009-12-24nv50: support TGSI_OPCODE_CONTChristoph Bumiller
2009-12-24nv50: make edgeflags workChristoph Bumiller
It doesn't seem to be possible to set the egdeflag in the vertex shader, so we need to fallback to pushing vertices through the FIFO and use method 0x15e4 if they are used. This only works if VP does MOV OUT[X] IN[Y] where X is the edgeflag output, and Y is saved so we can tell the correct input later. The VP still writes the useless values to wasted outputs as punishment.
2009-12-12nv50: support TXB and TXLChristoph Bumiller
... and don't set the 'live' flag for TEX anymore, we'd have to know if results affect the inputs for another TEX, and I'm not going to do that kind of analysis now.
2009-12-12nv50: add S8Z24 depth texture format tooChristoph Bumiller
2009-12-12nv50: support vertex program texturesChristoph Bumiller
2009-11-07nv50: enable all 32 threads of a warpChristoph Bumiller
This should be the default setting. See also 7d967b9b7c08aea2a471c5bf6aced8bfafdae874.
2009-10-28nv50: activate more lanes in a warpChristoph Bumiller
Some cards have crippling defaults set and use only 4 of 32 lanes. This should activate 16 on these. Those that allow 32 by default should still do so. Found out by Marcin Kościelnicki.
2009-10-23nv50: add depth texture formats, and a few others, tooChristoph Bumiller
2009-10-22nv50: support 3D class 0x8597, remove redundant unknown chipset detectionBen Skeggs
2009-10-19nv50: add support for address regsChristoph Bumiller
Allow indirect uniform access and increase the limit on parameters from 128 to 512.
2009-10-19nv50: use SIFC for TIC, TSC uploadChristoph Bumiller
Add proper flushes for TIC and TSC and remove the costly 2D.0110 flush in nv50_flush. Correct TIC and TSC bo sizes.
2009-10-05nv50: support PIPE_FORMAT_X8R8G8B8_UNORMBen Skeggs
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2009-09-16gallium: Deprecate PIPE_CAP_S3TC.José Fonseca
No longer used. S3TC support is queried via pipe_screen::is_format_supported.
2009-09-15nv50: add preliminary support for point spritesChristoph Bumiller
2009-08-17nv50: whitespace fixes and deobfuscationMaarten Maathuis
2009-08-14nv50: make use of the y-origin switchChristoph Bumiller
Now that we know how to make the hardware have y-coordinate origin top, we can get rid of all the inversion introduced earlier.
2009-07-29nv50: correct zeta formatsChristoph Bumiller
What was Z24S8 before is actually S8Z24, and what we had for Z16 is actually X8Z24. Now, we also have the REAL Z24S8 and I added Z32_FLOAT as well; most of the formats need different tile_flags.
2009-07-29nv50: use correct scissor regChristoph Bumiller
2009-07-14gallium: Define PIPE_CAP_BLEND_EQUATION_SEPARATE, remove extension from ↵Patrice Mandin
default extension list
2009-07-01nouveau: return some supported zeta formatsBen Skeggs
2009-07-01nouveau: deal with PIPE_CAP_TGSI_CONT_SUPPORTEDBen Skeggs
2009-06-06nv50: fix multi-texturingBen Skeggs
2009-06-05nouveau: move channel creation into pipe driversBen Skeggs
2009-06-05nouveau: call notifier/grobj etc funcs directlyBen Skeggs
libdrm_nouveau is linked with the winsys, there's no good reason to do all this through yet another layer.
2009-06-05nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 overBen Skeggs
2009-06-05nouveau: pass nouveau_bo instead of pipe_buffer to so_ callsBen Skeggs
2009-06-05nouveau: call nouveau_pushbuf directly rather than going through nvwsBen Skeggs
2009-05-28nv50: use multiple constant buffersChristoph Bumiller
Use different buffers for immds, FP params, and VP params. One has to map constant buffer indices in shader code to buffers defined via CB_DEF. In principle, we could use more buffers so we'd have to change the shader code less frequently.
2009-03-07nv50: simplify tesla object selectionBen Skeggs
GeForce 8/9 are a bit more consistent than nv40 so far, so this was overkill before.
2009-03-07nouveau: make stateobjs start off with refcount of 1Ben Skeggs
2009-03-07Fix nv50_screen_create()Victor Stinner
Setup screen->pipe before using it (screen->constbuf = screen->pipe.buffer_create(...))
2009-03-04gallium: Unify reference counting.Michel Dänzer
The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create().
2009-02-20nv50: rework for texture_transfer changesBen Skeggs
2009-02-05nv50: move 2d blit/fill code into pipe driverBen Skeggs
2009-01-31gallium: initialize simple screen in driversZack Rusin
2009-01-30gallium: make p_winsys internalZack Rusin
move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
2009-01-29gallium: give the screen priority when it comes to buffer allocationsZack Rusin
allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
2009-01-13nv50: add DXTn formatsBen Skeggs
2009-01-13nv50: shadow mappingBen Skeggs
2009-01-13nv50: anisoBen Skeggs