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path: root/src/gallium/drivers/nv50/nv50_screen.c
AgeCommit message (Collapse)Author
2009-01-31gallium: initialize simple screen in driversZack Rusin
2009-01-30gallium: make p_winsys internalZack Rusin
move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
2009-01-29gallium: give the screen priority when it comes to buffer allocationsZack Rusin
allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
2009-01-13nv50: add DXTn formatsBen Skeggs
2009-01-13nv50: shadow mappingBen Skeggs
2009-01-13nv50: anisoBen Skeggs
2009-01-13nv50: occlusion queriesBen Skeggs
Not quite working, but the general idea is right I think.
2009-01-12nv50: enable npot texturesBen Skeggs
2008-12-16nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs
2008-08-07nv40/nv50: enable mirror wrap modesBen Skeggs
2008-07-23nouveau: is_format_supported() interface changesBen Skeggs
2008-07-21nv50: add NV86 and NV94 to list of "supported" chipsBen Skeggs
2008-07-11nv50: add some texture formatsBen Skeggs
2008-07-11nv50: add license headers to .c filesBen Skeggs
2008-07-11nv50: enable GART usage for vertex buffersBen Skeggs
AKA "I can haz fast b0rk3d glxgears!!!"
2008-07-11nouveau: update to latest object headerBen Skeggs
2008-06-29nv50: make sure static buffers (constbuf, tex control etc) get on reloc listBen Skeggs
2008-06-29nv50: move surface_map/unmap into nv50_surface.cBen Skeggs
2008-06-29nv50: hack of a TEX opcodeBen Skeggs
2008-06-29nv50: do tsc/tic upload + stub out shader TEX stuffBen Skeggs
2008-06-29nv50: flag to indicate to winsys we want a surface for use as a zeta bufferBen Skeggs
NVIDIA love to make life difficult.. we need different flags in PTEs for zeta.. yay.. not.
2008-06-29nv50: more efficient const upload + fixes (fp/* works now!)Ben Skeggs
2008-06-29nv50: move magics take 2Ben Skeggs
2008-06-29Revert "nv50: move some magics"Ben Skeggs
This reverts commit 0a38de30429d3075fc6dfc9ff3729c5ca11f0c2f.
2008-06-29nv50: move some magicsBen Skeggs
2008-06-29nv50: use "real" constbufs for shaders + tcb uploadsBen Skeggs
2008-06-29nv50: import current "state of the art" nv50 codeBen Skeggs
2008-05-27nouveau: very quick port to tex-surface changes.Ben Skeggs
probably the last match-gallium-upstream merge for a bit, some cleanup+nv50 work coming RSN...
2008-05-13nouveau: remove chipset fields in all nv pipe driver context/screen structs.Ben Skeggs
2008-05-13nv50: report some supported formats to keep the state tracker from asserting.Ben Skeggs
2008-05-05nouveau: bitmap texcoord bias has been removedBen Skeggs
2008-04-04nouveau: in some cases don't create the buffer in local mem initially.Ben Skeggs
2008-03-30nouveau: adapt to recent gallium changesBen Skeggs
2008-03-19nouveau: pass nvws to nvws->push_* functions, rather than nouveau_channel*Ben Skeggs
2008-03-13nouveau: NV9X is basically a G80, fix issue with NV6X being detected as G80.Ben Skeggs
2008-03-12nv50: create blend stateobjBen Skeggs
2008-03-12nv50: convert to hwctx-in-screen as nv40 isBen Skeggs
2008-03-12nv50: some forgotten changesBen Skeggs
2008-02-29nouveau: hand nouveau_winsys in with pipe_screen initBen Skeggs
2008-02-29nouveau: implement pipe_screenBen Skeggs
Untested on NV3x/NV5x. Quite possibly broken.