Age | Commit message (Expand) | Author |
---|---|---|
2009-05-28 | nv50: use multiple constant buffers | Christoph Bumiller |
2009-02-20 | nv50: rework for texture_transfer changes | Ben Skeggs |
2009-02-05 | nv50: move 2d blit/fill code into pipe driver | Ben Skeggs |
2008-06-29 | nv50: make sure static buffers (constbuf, tex control etc) get on reloc list | Ben Skeggs |
2008-06-29 | nv50: move surface_map/unmap into nv50_surface.c | Ben Skeggs |
2008-06-29 | nv50: use "real" constbufs for shaders + tcb uploads | Ben Skeggs |
2008-06-29 | nv50: import current "state of the art" nv50 code | Ben Skeggs |
2008-05-13 | nouveau: remove chipset fields in all nv pipe driver context/screen structs. | Ben Skeggs |
2008-03-12 | nv50: convert to hwctx-in-screen as nv40 is | Ben Skeggs |
2008-02-29 | nouveau: hand nouveau_winsys in with pipe_screen init | Ben Skeggs |
2008-02-29 | nouveau: implement pipe_screen | Ben Skeggs |