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path: root/src/gallium/drivers/nv50/nv50_screen.h
AgeCommit message (Expand)Author
2010-04-10Squashed commit of the following:Keith Whitwell
2010-03-21nv50: get rid of the static_init stateobjChristoph Bumiller
2010-03-13nv50: fixup after gallium-context-transfers mergeXavier Chantry
2010-03-10nv50: add option to force immediate-mode submission, disable by defaultBen Skeggs
2010-02-08gallium: squash-merge of gallium screen contextKeith Whitwell
2010-01-17nv50: implement instanced drawingChristoph Bumiller
2010-01-16nv50: hook up geometry programsChristoph Bumiller
2010-01-05nv50: remove vtxbuf stateobject after a referenced vtxbuf is mappedMaarten Maathuis
2009-06-05nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 overBen Skeggs
2009-06-05nouveau: pass nouveau_bo instead of pipe_buffer to so_ callsBen Skeggs
2009-05-28nv50: use multiple constant buffersChristoph Bumiller
2009-02-20nv50: rework for texture_transfer changesBen Skeggs
2009-02-05nv50: move 2d blit/fill code into pipe driverBen Skeggs
2008-06-29nv50: make sure static buffers (constbuf, tex control etc) get on reloc listBen Skeggs
2008-06-29nv50: move surface_map/unmap into nv50_surface.cBen Skeggs
2008-06-29nv50: use "real" constbufs for shaders + tcb uploadsBen Skeggs
2008-06-29nv50: import current "state of the art" nv50 codeBen Skeggs
2008-05-13nouveau: remove chipset fields in all nv pipe driver context/screen structs.Ben Skeggs
2008-03-12nv50: convert to hwctx-in-screen as nv40 isBen Skeggs
2008-02-29nouveau: hand nouveau_winsys in with pipe_screen initBen Skeggs
2008-02-29nouveau: implement pipe_screenBen Skeggs