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path: root/src/gallium/drivers/nv50/nv50_shader_state.c
AgeCommit message (Expand)Author
2011-03-03nv50: increase size of shader code boChristoph Bumiller
2011-03-02nv50: fix POINT_COORD_REPLACE_MAP method sizeChristoph Bumiller
2011-03-02nv50: fix point sprite state validationChristoph Bumiller
2011-03-02nv50: apply relocations to shader codeChristoph Bumiller
2011-03-01nouveau: ensure vbo_dirty is set when buffer write transfer completeBen Skeggs
2011-03-01nv50: move onto common linear buffer managerBen Skeggs
2011-02-28nv50: replace most of it with nvc0 driver ported to nv50Christoph Bumiller
2010-12-20gallium: remove unused 'buf' parameter in pipe_buffer_unmapMarek Olšák
2010-11-02st/mesa: unbind constant buffer when not in useKeith Whitwell
2010-09-28nv50: fix GP state bind and validateChristoph Bumiller
2010-09-18nv50: fix typo in fifo packet length limitChristoph Bumiller
2010-09-18nv50: emit constbuf relocs before uploading constantsChristoph Bumiller
2010-09-18nv50: add relocs for stack and local mem buffersChristoph Bumiller
2010-09-15nv50: Silence uninitialized variable warning.Vinson Lee
2010-09-15nv50: Remove unnecessary headers.Vinson Lee
2010-09-12nv50: minor compiler fixes and cleanupsChristoph Bumiller
2010-08-23nv50: fix check for sprite/point coord enableChristoph Bumiller
2010-08-23nv50: yet another case we need a nop.exitChristoph Bumiller
2010-08-17nv50: fix PSIZ and PRIMID mappingChristoph Bumiller
2010-08-05nv50: fix constbuf validationChristoph Bumiller
2010-07-23nv50: import new compilerChristoph Bumiller