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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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drivers
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nv50
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nv50_state.c
Age
Commit message (
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Author
2010-02-03
gallium: clean up point sprite rasterizer state
Roland Scheidegger
2010-01-06
gallium: remove PIPE_TEX_FILTER_ANISO
Luca Barbieri
2010-01-05
nouveau: rewrite nouveau_stateobj to use BEGIN_RING properly
Maarten Maathuis
2009-12-31
nv50: multiply polygon offset units by 2
Christoph Bumiller
2009-12-28
nv50: Dehexify and bring up to date with new method defines.
Marcin Kościelnicki
2009-12-12
nv50: fix depth comparison func TSC bits
Christoph Bumiller
2009-12-12
nv50: support vertex program textures
Christoph Bumiller
2009-12-01
nv: Update for renamed sampler/texture state setters.
Michal Krol
2009-10-22
nv50: handle PIPE_TEX_FILTER_ANISO case
Christoph Bumiller
2009-09-15
nv50: add preliminary support for point sprites
Christoph Bumiller
2009-09-15
nv50: add support for light-twoside
Christoph Bumiller
2009-08-29
nv50: set provoking vertex state
Christoph Bumiller
2009-08-17
nv50: fix stencil state
Christoph Bumiller
2009-07-29
nv50: TIC/TSC fixes and additions
Christoph Bumiller
2009-06-06
nv50: support non-normalized texture coords
Ben Skeggs
2009-05-28
nv50: some mipmapping fixes
Ben Skeggs
2009-03-07
nouveau: make stateobjs start off with refcount of 1
Ben Skeggs
2009-01-27
gallium: it's a reference value, not a reference number
Zack Rusin
2009-01-27
gallium: standardize naming of masks
Zack Rusin
2009-01-13
nv50: shadow mapping
Ben Skeggs
2009-01-13
nv50: aniso
Ben Skeggs
2008-09-11
nouveau: gallium directory structure changed again..
Ben Skeggs
2008-08-07
nouveau: fix build
Ben Skeggs
2008-07-23
nv all: Copy shader tokens on create, free on delete.
Younes Manton
2008-07-11
nv50: demagic tex filter / wrap mode
Ben Skeggs
2008-07-11
nv50: add license headers to .c files
Ben Skeggs
2008-06-29
nv50: fixes after rebase + commits note on the code that was just pushed.
Ben Skeggs
2008-06-29
nv50: reverse stencil sides, header is wrong
Ben Skeggs
2008-06-29
nv50: fix line stipple
Ben Skeggs
2008-06-29
nv50: don't multiply polygon offset units by 2.0 like on nv40
Ben Skeggs
2008-06-29
nv50: turn on depth test/write again, not 100% but winsys handles it better
Ben Skeggs
2008-06-29
nv50: do tsc/tic upload + stub out shader TEX stuff
Ben Skeggs
2008-06-29
nv50: disable ztest for now - it doesn't work still
Ben Skeggs
2008-06-29
nv50: flag to indicate to winsys we want a surface for use as a zeta buffer
Ben Skeggs
2008-06-29
nv50: fix blend cso
Ben Skeggs
2008-06-29
nv50: rename nv50_state.h to nv50_program.h
Ben Skeggs
2008-06-29
nv50: remove NV50_PROG_{VERTEX,FRAGMENT}
Ben Skeggs
2008-06-29
nv50: start using interpreter for fragprog too, not hardcoded passthrough
Ben Skeggs
2008-06-29
nv50: use "real" constbufs for shaders + tcb uploads
Ben Skeggs
2008-06-29
nv50: import current "state of the art" nv50 code
Ben Skeggs
2008-04-23
nouveau: fix build
Ben Skeggs
2008-03-30
nouveau: adapt to recent gallium changes
Ben Skeggs
2008-03-13
nouveau: match interface changes
Ben Skeggs
2008-03-12
nv50: start on fb state
Ben Skeggs
2008-03-12
nv50: rasterizer stateobj
Ben Skeggs
2008-03-12
nv50: scissor/viewport/blend colour/stipple
Ben Skeggs
2008-03-12
nv50: depth_stencil_alpha stateobj
Ben Skeggs
2008-03-12
nv50: create blend stateobj
Ben Skeggs
2008-02-16
nouveau: match gallium code reorginisation.
Ben Skeggs