summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/nv50/nv50_surface.c
AgeCommit message (Expand)Author
2010-04-10Squashed commit of the following:Keith Whitwell
2010-03-30gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger
2010-03-16nv50: support more formats in surface_copy,fillChristoph Bumiller
2010-03-01nouveau: Rename pipe formats.José Fonseca
2010-02-11nouveau: remove u_simple_screen.h includesBen Skeggs
2010-02-02gallium: Move deprecated pipe/internal/p_winsys_screen.h inside util/u_simple...José Fonseca
2010-02-02gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca
2009-12-28nv50: Dehexify and bring up to date with new method defines.Marcin Kościelnicki
2009-12-14nouveau: avoid running out of relocsMaarten Maathuis
2009-09-10nv50: Fix tiling mode for lower mipmap levels.Marcin Kościelnicki
2009-08-31nouveau: introduce nouveau_miptree common to all nouveau pipe driversBen Skeggs
2009-08-17nv50: remove a few cases of directly casting struct pipe_contextMaarten Maathuis
2009-07-29nv50: use new 2D surface format namesChristoph Bumiller
2009-07-01nouveau: return some supported zeta formatsBen Skeggs
2009-06-05nv50: create textures with nouveau_bo, for flexibility with tiling laterBen Skeggs
2009-06-05nouveau: fix build with libdrm_nouveau 0.6Ben Skeggs
2009-06-05nouveau: move channel creation into pipe driversBen Skeggs
2009-06-05nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 overBen Skeggs
2009-05-28nv50: some mipmapping fixesBen Skeggs
2009-03-13gallium: Remove do_flip argument from surface_copyJakob Bornecrantz
2009-02-20nv50: rework for texture_transfer changesBen Skeggs
2009-02-07nouveau: Need to surface_copy() without a pipe context.Younes Manton
2009-02-05nv50: move 2d blit/fill code into pipe driverBen Skeggs
2009-02-02gallium: remove pipe_buffer from surfacesZack Rusin
2009-01-30gallium: make p_winsys internalZack Rusin
2009-01-29gallium: give the screen priority when it comes to buffer allocationsZack Rusin
2009-01-12nv50: remove previous hack to manage tiled surfacesBen Skeggs
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs
2008-07-11nv50: obey do_flip in surface_copy()Ben Skeggs
2008-07-11nv50: quick hack to get textures untiled on map, and tiled on unmapBen Skeggs
2008-07-11nv50: add license headers to .c filesBen Skeggs
2008-06-29nv50: move surface_map/unmap into nv50_surface.cBen Skeggs
2008-03-12nv50: convert to hwctx-in-screen as nv40 isBen Skeggs
2008-02-29nouveau: implement pipe_screenBen Skeggs
2008-02-16nouveau: match gallium code reorginisation.Ben Skeggs