Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-29 | nv50: fix sx/dx typo in transfer_rect_m2mf | Christoph Bumiller | |
2009-06-05 | nv50: create textures with nouveau_bo, for flexibility with tiling later | Ben Skeggs | |
2009-06-05 | nouveau: fix build with libdrm_nouveau 0.6 | Ben Skeggs | |
2009-06-05 | nouveau: move channel creation into pipe drivers | Ben Skeggs | |
2009-06-05 | nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 over | Ben Skeggs | |
2009-05-28 | nv50: some mipmapping fixes | Ben Skeggs | |
2009-03-04 | gallium: Unify reference counting. | Michel Dänzer | |
The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create(). | |||
2009-02-22 | nv50: delay uploads until transfer object is destroyed | Ben Skeggs | |
It's possible a state tracker will map/unmap a transfer object many times. Delaying upload until the object is destroyed will prevent unnecessary uploads to the GPU. Also fixing a typo here, was unmapping the wrong buffer on transfer_unmap! | |||
2009-02-20 | nv50: rework for texture_transfer changes | Ben Skeggs | |