Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-30 | gallium: make p_winsys internal | Zack Rusin | |
move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage | |||
2009-01-29 | gallium: give the screen priority when it comes to buffer allocations | Zack Rusin | |
allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen | |||
2009-01-27 | gallium: standardize on stride instead of pitch in the interface | Zack Rusin | |
2009-01-13 | nv50: fix progs/tests/manytex | Ben Skeggs | |
Previously all squares were textured with the same texture.. not quite what the demo was supposed to look like! | |||
2009-01-13 | nv50: get glxgears showing all 3 gears instead of 1!! | Ben Skeggs | |
This fixes a lot of other things where not all the geometry got drawn also. | |||
2008-09-11 | nouveau: gallium directory structure changed again.. | Ben Skeggs | |
2008-08-11 | nouveau: pf_sprint_name -> pf_name | Ben Skeggs | |
2008-07-11 | nv50: add license headers to .c files | Ben Skeggs | |
2008-07-11 | nv50: enable GART usage for vertex buffers | Ben Skeggs | |
AKA "I can haz fast b0rk3d glxgears!!!" | |||
2008-06-29 | nv50: R32_FLOAT vbo format | Ben Skeggs | |
2008-06-29 | nv50: separate state validation and upload, similar to nv40 | Ben Skeggs | |
2008-06-29 | nv50: another vbo format | Ben Skeggs | |
2008-06-29 | nv50: draw_elements() - inline only for the moment | Ben Skeggs | |
2008-06-29 | nv50: support a couple more common VBO formats | Ben Skeggs | |
2008-06-29 | nv50: rename nv50_state.h to nv50_program.h | Ben Skeggs | |
2008-06-29 | nv50: LIT - sort-of | Ben Skeggs | |
*somehow* we have the exact same bug here as on nv4x, the difference being on nv4x the hw actually has a LIT opcode.. NVIDIA doesn't have the bug on either arch FWIW. | |||
2008-06-29 | nv50: import current "state of the art" nv50 code | Ben Skeggs | |
2008-03-12 | nv50: crappy state validate/emit function | Ben Skeggs | |
Just for testing stateobjs to make sure they don't hang the engine. | |||
2008-02-16 | nouveau: match gallium code reorginisation. | Ben Skeggs | |
That was... fun.. |