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path: root/src/gallium/drivers/nv50/nv50_vbo.c
AgeCommit message (Collapse)Author
2009-12-03Remove pf_swizzle_* internal macros.Michal Krol
2009-10-19nv50: submit user vbo data through the fifoChristoph Bumiller
Requesting a new real buffer from the kernel and copying all the data is wasteful e.g. if only a few (but widely spread) vertices are accessed.
2009-10-19nv50: use SIFC for TIC, TSC uploadChristoph Bumiller
Add proper flushes for TIC and TSC and remove the costly 2D.0110 flush in nv50_flush. Correct TIC and TSC bo sizes.
2009-09-03nv50: fix vbo_static_attrib method size errorChristoph Bumiller
The VTX_ATTR_3/2/1F methods also had size 4 ... a stupid copy/paste error.
2009-09-03nv50: fix draw_elements_inline_u08/16Christoph Bumiller
We've been emitting the same two indices over and over without incrementing map.
2009-08-20nv50: use VTX_ATTR_nF for constant vtxeltsChristoph Bumiller
2009-08-20nv50: set vertex buffer limitsChristoph Bumiller
2009-08-20nv50: modify vbo format to hw translation, add BGRA swizzleChristoph Bumiller
2009-08-17nv50: whitespace fixes and deobfuscationMaarten Maathuis
2009-07-29nv50: support more vtxelt formatsChristoph Bumiller
NOTE: we must not try to emit buffer relocations when vtxbuf_nr is 0 but vtxelt_nr is not
2009-07-29nv50: should use uint32_t ptr in draw_elements_inline_u32Christoph Bumiller
2009-06-05nouveau: remove unneeded code from ws, use pipe_buffer_ instead of ws->Ben Skeggs
2009-06-05nouveau: move channel creation into pipe driversBen Skeggs
2009-06-05nouveau: pass nouveau_bo instead of pipe_buffer to so_ callsBen Skeggs
2009-03-07nouveau: make stateobjs start off with refcount of 1Ben Skeggs
2009-02-20nv50: remove unused variableBen Skeggs
2009-02-05nv50: stop using nouveau_push.h, it's evilBen Skeggs
2009-01-27gallium: standardize on stride instead of pitch in the interfaceZack Rusin
2009-01-13nv50: fix progs/tests/manytexBen Skeggs
Previously all squares were textured with the same texture.. not quite what the demo was supposed to look like!
2009-01-13nv50: get glxgears showing all 3 gears instead of 1!!Ben Skeggs
This fixes a lot of other things where not all the geometry got drawn also.
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs
2008-08-11nouveau: pf_sprint_name -> pf_nameBen Skeggs
2008-07-11nv50: add license headers to .c filesBen Skeggs
2008-07-11nv50: enable GART usage for vertex buffersBen Skeggs
AKA "I can haz fast b0rk3d glxgears!!!"
2008-06-29nv50: R32_FLOAT vbo formatBen Skeggs
2008-06-29nv50: separate state validation and upload, similar to nv40Ben Skeggs
2008-06-29nv50: another vbo formatBen Skeggs
2008-06-29nv50: draw_elements() - inline only for the momentBen Skeggs
2008-06-29nv50: support a couple more common VBO formatsBen Skeggs
2008-06-29nv50: rename nv50_state.h to nv50_program.hBen Skeggs
2008-06-29nv50: LIT - sort-ofBen Skeggs
*somehow* we have the exact same bug here as on nv4x, the difference being on nv4x the hw actually has a LIT opcode.. NVIDIA doesn't have the bug on either arch FWIW.
2008-06-29nv50: import current "state of the art" nv50 codeBen Skeggs
2008-03-12nv50: crappy state validate/emit functionBen Skeggs
Just for testing stateobjs to make sure they don't hang the engine.
2008-02-16nouveau: match gallium code reorginisation.Ben Skeggs
That was... fun..