Age | Commit message (Collapse) | Author |
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Previously all squares were textured with the same texture.. not quite what
the demo was supposed to look like!
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This fixes a lot of other things where not all the geometry got drawn
also.
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AKA "I can haz fast b0rk3d glxgears!!!"
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*somehow* we have the exact same bug here as on nv4x, the difference being
on nv4x the hw actually has a LIT opcode.. NVIDIA doesn't have the bug on
either arch FWIW.
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Just for testing stateobjs to make sure they don't hang the engine.
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That was... fun..
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