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path: root/src/gallium/drivers/nv50
AgeCommit message (Expand)Author
2009-04-09nv50: adapt for new clear interfaceBen Skeggs
2009-04-04gallium: Clean up driver clear() interface.Michel Dänzer
2009-04-03nv50: fix viewport state updateChristoph Bumiller
2009-03-26gallium: Remove some little-used fields from struct pipe_surface.Michel Dänzer
2009-03-25nv50: fix typo in nv50_query.cBen Skeggs
2009-03-14nouveau: bypass_vs_clip_and_viewportYounes Manton
2009-03-13gallium: Remove do_flip argument from surface_copyJakob Bornecrantz
2009-03-07nv50: simplify tesla object selectionBen Skeggs
2009-03-07nouveau: make stateobjs start off with refcount of 1Ben Skeggs
2009-03-07Fix nv50_screen_create()Victor Stinner
2009-03-04gallium: Unify reference counting.Michel Dänzer
2009-02-22nv50: delay uploads until transfer object is destroyedBen Skeggs
2009-02-20gallium: Improve makefiles for librariesJakob Bornecrantz
2009-02-20nv50: remove unused variableBen Skeggs
2009-02-20nv50: fix occlusion queriesBen Skeggs
2009-02-20nv50: rework for texture_transfer changesBen Skeggs
2009-02-07nouveau: Need to surface_copy() without a pipe context.Younes Manton
2009-02-05nv50: stop using nouveau_push.h, it's evilBen Skeggs
2009-02-05nv50: move 2d blit/fill code into pipe driverBen Skeggs
2009-02-04nouveau: get things building/running again after pipe_surface.buffer removalBen Skeggs
2009-02-04nouveau: link against libdrm_nouveau (installed with libdrm)Ben Skeggs
2009-02-02gallium: remove pipe_buffer from surfacesZack Rusin
2009-01-31gallium: initialize simple screen in driversZack Rusin
2009-01-30gallium: make p_winsys internalZack Rusin
2009-01-29gallium: give the screen priority when it comes to buffer allocationsZack Rusin
2009-01-27gallium: it's a reference value, not a reference numberZack Rusin
2009-01-27gallium: standardize api on the prefix "nr"Zack Rusin
2009-01-27gallium: standardize naming of masksZack Rusin
2009-01-27gallium: standardize on stride instead of pitch in the interfaceZack Rusin
2009-01-20gallium: Remove the standalone surfaces.José Fonseca
2009-01-13nv50: fix progs/tests/manytexBen Skeggs
2009-01-13nv50: get glxgears showing all 3 gears instead of 1!!Ben Skeggs
2009-01-13nv50: change some magic reg, makes more things workBen Skeggs
2009-01-13nv50: add DXTn formatsBen Skeggs
2009-01-13nv50: shadow mappingBen Skeggs
2009-01-13nv50: anisoBen Skeggs
2009-01-13nv50: occlusion queriesBen Skeggs
2009-01-13nv50: implement KIL enough for progs/fp/kil to workBen Skeggs
2009-01-12nv50: make rtt work againBen Skeggs
2009-01-12nv50: fix handling of depth texturesBen Skeggs
2009-01-12nv50: another typo..Ben Skeggs
2009-01-12nv50: fix assertion failureBen Skeggs
2009-01-12nv50: remove previous hack to manage tiled surfacesBen Skeggs
2009-01-12nv50: fix a typo and a thinkoBen Skeggs
2009-01-12nv50: enable npot texturesBen Skeggs
2009-01-12nv50: disable shader debugBen Skeggs
2009-01-12nv50: any cpu access to a texture is done on its backing imagesBen Skeggs
2009-01-12nv50: create buffers for each image that makes up a textureBen Skeggs
2009-01-08gallium: Replace uint64 by standard uint64_t.José Fonseca
2009-01-06nv50: fill image unit index in TEX varientsBen Skeggs