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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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nv50
Age
Commit message (
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Author
2011-03-02
nv50: apply relocations to shader code
Christoph Bumiller
2011-03-02
nv50: fix wrong miptree tile flags taken over from nvc0
Christoph Bumiller
2011-03-01
nouveau: ensure vbo_dirty is set when buffer write transfer complete
Ben Skeggs
2011-03-01
nv50: multiply polygon offset units by 2
Ben Skeggs
2011-03-01
nv50: sync textures with render targets ourselves
Ben Skeggs
2011-03-01
nv50: move onto common linear buffer manager
Ben Skeggs
2011-03-01
nouveau: create linear gart/vram mman in common screen init
Ben Skeggs
2011-03-01
nouveau: fix compiler complaint
Ben Skeggs
2011-03-01
nv50: make mm available as common code
Ben Skeggs
2011-03-01
nv50: move onto shared fence code
Ben Skeggs
2011-03-01
nv50-nvc0: set cur_ctx during init if none currently bound
Ben Skeggs
2011-02-28
nv50: replace most of it with nvc0 driver ported to nv50
Christoph Bumiller
2011-02-14
gallium: notify drivers about possible changes in user buffer contents
Marek Olšák
2011-02-13
nv50: fix query assertion
Marcin Slusarz
2011-02-09
nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs
Christoph Bumiller
2011-02-09
nv50,nvc0: fix condition code change when commuting SET sources
Christoph Bumiller
2011-01-17
nouveau: fix build against out of tree libdrm
Dave Airlie
2011-01-08
nvfx,nv50: pipe_reference the constant buffers
Christoph Bumiller
2011-01-06
gallium: drivers should reference vertex buffers
Marek Olšák
2010-12-21
nouveau: fix includes for latest libdrm
Ben Skeggs
2010-12-20
gallium: remove unused 'buf' parameter in pipe_buffer_unmap
Marek Olšák
2010-12-03
nv50: silence some unknown get_param warnings
Ben Skeggs
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
2010-11-22
gallium: add PIPE_SHADER_CAP_SUBROUTINES
Marek Olšák
2010-11-12
nv50: fill out CAPs for indirect addressing
Marek Olšák
2010-11-02
st/mesa: unbind constant buffer when not in use
Keith Whitwell
2010-10-15
nv50: apply layout_mask to tile_flags
Xavier Chantry
2010-10-05
nv50: fix always true conditional in shader optimization
Nicolas Kaiser
2010-09-28
nv50: fix GP state bind and validate
Christoph Bumiller
2010-09-25
nv50: fix/handle a few more PIPE_CAPs
Christoph Bumiller
2010-09-25
nv50: use CLEAR_BUFFERS for surface fills
Christoph Bumiller
2010-09-25
nv50: use formats table in nv50_surface.c
Christoph Bumiller
2010-09-18
nv50: Remove dead initialization.
Vinson Lee
2010-09-18
nv50: Remove dead initialization.
Vinson Lee
2010-09-18
nv50: Silence missing initializer warning.
Vinson Lee
2010-09-18
nv50: fix typo in fifo packet length limit
Christoph Bumiller
2010-09-18
nv50: emit constbuf relocs before uploading constants
Christoph Bumiller
2010-09-18
nv50: add relocs for stack and local mem buffers
Christoph Bumiller
2010-09-16
nv50: get shader fixups/relocations into working state
Christoph Bumiller
2010-09-16
nv50: don't segfault on shaders with 0 instructions
Christoph Bumiller
2010-09-15
nv50: Fix 'control reaches end of non-void function' warning.
Vinson Lee
2010-09-15
nv50: Silence uninitialized variable warnings.
Vinson Lee
2010-09-15
nv50: Silence uninitialized variable warning.
Vinson Lee
2010-09-15
nv50: Silence uninitialized variable warning.
Vinson Lee
2010-09-15
nv50: Silence uninitialized variable warning.
Vinson Lee
2010-09-15
nv50: Remove unnecessary headers.
Vinson Lee
2010-09-15
nv50: Update files in SConscript to match Makefile.
Vinson Lee
2010-09-15
nv50: use unsigned int for bitfields to silence warnings
Brian Paul
2010-09-15
Merge remote branch 'origin/nv50-compiler'
Christoph Bumiller
2010-09-15
nv50: put low limit on REG_ALLOC_TEMP and FP_RESULT_COUNT
Christoph Bumiller
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