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path: root/src/gallium/drivers/nv50
AgeCommit message (Expand)Author
2011-03-13nv50,nvc0: don't assert on cso with 0 vertex elementsChristoph Bumiller
2011-03-13nv50,nvc0: fix pipe context switchChristoph Bumiller
2011-03-13nv50,nvc0: clean up flushesChristoph Bumiller
2011-03-13nv50,nvc0: add some missing resource referencingChristoph Bumiller
2011-03-11gallium: remove flags from the flush functionMarek Olšák
2011-03-11gallium: remove the geom_flags param from is_format_supportedMarek Olšák
2011-03-11gallium: kill is_resource_referencedMarek Olšák
2011-03-09nv50: add back initialization of redefine_user_bufferChristoph Bumiller
2011-03-05gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISORMarek Olšák
2011-03-05nv50: support the InstanceID system valueChristoph Bumiller
2011-03-04nv50: Update SConscript.Vinson Lee
2011-03-05nv50,nvc0: get format desc for TIC entry from sampler view formatChristoph Bumiller
2011-03-05nv50,nvc0: share sampler state creationChristoph Bumiller
2011-03-05nv50,nvc0: update the format tablesChristoph Bumiller
2011-03-05nv50,nvc0: fix texture layer issuesChristoph Bumiller
2011-03-03nv50: check grclass instead of chipset for 3D capsChristoph Bumiller
2011-03-03nv50: increase size of shader code boChristoph Bumiller
2011-03-03nouveau: allow pipe driver to define which buffers should start in sysmemBen Skeggs
2011-03-02nv50: fix IB index buffer pathChristoph Bumiller
2011-03-02nv50: fix POINT_COORD_REPLACE_MAP method sizeChristoph Bumiller
2011-03-02nv50: primitive restart trick for vertex data through FIFO modeChristoph Bumiller
2011-03-02nv50: fix depth clamp for disabled primitive clippingChristoph Bumiller
2011-03-02nv50: implement independent blend functions for nva3+ and fix capChristoph Bumiller
2011-03-02nv50: fix tile size calculationsChristoph Bumiller
2011-03-02nv50: fix point sprite state validationChristoph Bumiller
2011-03-02nv50: allow accidentally disabled IB index buffers againChristoph Bumiller
2011-03-02nv50: apply relocations to shader codeChristoph Bumiller
2011-03-02nv50: fix wrong miptree tile flags taken over from nvc0Christoph Bumiller
2011-03-01nouveau: ensure vbo_dirty is set when buffer write transfer completeBen Skeggs
2011-03-01nv50: multiply polygon offset units by 2Ben Skeggs
2011-03-01nv50: sync textures with render targets ourselvesBen Skeggs
2011-03-01nv50: move onto common linear buffer managerBen Skeggs
2011-03-01nouveau: create linear gart/vram mman in common screen initBen Skeggs
2011-03-01nouveau: fix compiler complaintBen Skeggs
2011-03-01nv50: make mm available as common codeBen Skeggs
2011-03-01nv50: move onto shared fence codeBen Skeggs
2011-03-01nv50-nvc0: set cur_ctx during init if none currently boundBen Skeggs
2011-02-28nv50: replace most of it with nvc0 driver ported to nv50Christoph Bumiller
2011-02-14gallium: notify drivers about possible changes in user buffer contentsMarek Olšák
2011-02-13nv50: fix query assertionMarcin Slusarz
2011-02-09nv50,nvc0: do not forget to apply sign mode to saved TGSI inputsChristoph Bumiller
2011-02-09nv50,nvc0: fix condition code change when commuting SET sourcesChristoph Bumiller
2011-01-17nouveau: fix build against out of tree libdrmDave Airlie
2011-01-08nvfx,nv50: pipe_reference the constant buffersChristoph Bumiller
2011-01-06gallium: drivers should reference vertex buffersMarek Olšák
2010-12-21nouveau: fix includes for latest libdrmBen Skeggs
2010-12-20gallium: remove unused 'buf' parameter in pipe_buffer_unmapMarek Olšák
2010-12-03nv50: silence some unknown get_param warningsBen Skeggs
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-11-22gallium: add PIPE_SHADER_CAP_SUBROUTINESMarek Olšák