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path: root/src/gallium/drivers/nv50
AgeCommit message (Expand)Author
2011-03-03nv50: check grclass instead of chipset for 3D capsChristoph Bumiller
2011-03-03nv50: increase size of shader code boChristoph Bumiller
2011-03-03nouveau: allow pipe driver to define which buffers should start in sysmemBen Skeggs
2011-03-02nv50: fix IB index buffer pathChristoph Bumiller
2011-03-02nv50: fix POINT_COORD_REPLACE_MAP method sizeChristoph Bumiller
2011-03-02nv50: primitive restart trick for vertex data through FIFO modeChristoph Bumiller
2011-03-02nv50: fix depth clamp for disabled primitive clippingChristoph Bumiller
2011-03-02nv50: implement independent blend functions for nva3+ and fix capChristoph Bumiller
2011-03-02nv50: fix tile size calculationsChristoph Bumiller
2011-03-02nv50: fix point sprite state validationChristoph Bumiller
2011-03-02nv50: allow accidentally disabled IB index buffers againChristoph Bumiller
2011-03-02nv50: apply relocations to shader codeChristoph Bumiller
2011-03-02nv50: fix wrong miptree tile flags taken over from nvc0Christoph Bumiller
2011-03-01nouveau: ensure vbo_dirty is set when buffer write transfer completeBen Skeggs
2011-03-01nv50: multiply polygon offset units by 2Ben Skeggs
2011-03-01nv50: sync textures with render targets ourselvesBen Skeggs
2011-03-01nv50: move onto common linear buffer managerBen Skeggs
2011-03-01nouveau: create linear gart/vram mman in common screen initBen Skeggs
2011-03-01nouveau: fix compiler complaintBen Skeggs
2011-03-01nv50: make mm available as common codeBen Skeggs
2011-03-01nv50: move onto shared fence codeBen Skeggs
2011-03-01nv50-nvc0: set cur_ctx during init if none currently boundBen Skeggs
2011-02-28nv50: replace most of it with nvc0 driver ported to nv50Christoph Bumiller
2011-02-14gallium: notify drivers about possible changes in user buffer contentsMarek Olšák
2011-02-13nv50: fix query assertionMarcin Slusarz
2011-02-09nv50,nvc0: do not forget to apply sign mode to saved TGSI inputsChristoph Bumiller
2011-02-09nv50,nvc0: fix condition code change when commuting SET sourcesChristoph Bumiller
2011-01-17nouveau: fix build against out of tree libdrmDave Airlie
2011-01-08nvfx,nv50: pipe_reference the constant buffersChristoph Bumiller
2011-01-06gallium: drivers should reference vertex buffersMarek Olšák
2010-12-21nouveau: fix includes for latest libdrmBen Skeggs
2010-12-20gallium: remove unused 'buf' parameter in pipe_buffer_unmapMarek Olšák
2010-12-03nv50: silence some unknown get_param warningsBen Skeggs
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-11-22gallium: add PIPE_SHADER_CAP_SUBROUTINESMarek Olšák
2010-11-12nv50: fill out CAPs for indirect addressingMarek Olšák
2010-11-02st/mesa: unbind constant buffer when not in useKeith Whitwell
2010-10-15nv50: apply layout_mask to tile_flagsXavier Chantry
2010-10-05nv50: fix always true conditional in shader optimizationNicolas Kaiser
2010-09-28nv50: fix GP state bind and validateChristoph Bumiller
2010-09-25nv50: fix/handle a few more PIPE_CAPsChristoph Bumiller
2010-09-25nv50: use CLEAR_BUFFERS for surface fillsChristoph Bumiller
2010-09-25nv50: use formats table in nv50_surface.cChristoph Bumiller
2010-09-18nv50: Remove dead initialization.Vinson Lee
2010-09-18nv50: Remove dead initialization.Vinson Lee
2010-09-18nv50: Silence missing initializer warning.Vinson Lee
2010-09-18nv50: fix typo in fifo packet length limitChristoph Bumiller
2010-09-18nv50: emit constbuf relocs before uploading constantsChristoph Bumiller
2010-09-18nv50: add relocs for stack and local mem buffersChristoph Bumiller
2010-09-16nv50: get shader fixups/relocations into working stateChristoph Bumiller