Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-22 | nv50: support 3D class 0x8597, remove redundant unknown chipset detection | Ben Skeggs | |
2009-10-19 | nv50: add support for address regs | Christoph Bumiller | |
Allow indirect uniform access and increase the limit on parameters from 128 to 512. | |||
2009-10-19 | nv50: cleanup emit_kil | Christoph Bumiller | |
2009-10-19 | nv50: implement TGSI_OPCODE_CMP | Christoph Bumiller | |
2009-10-19 | nv50: quick fix for insn src negation | Christoph Bumiller | |
We only have a per nv50_reg negation flag, if an nv50_reg is used more than once in a TGSI op with different sign modes, we'd generate wrong code. We probably can't do much better without more invasive changes. | |||
2009-10-19 | nv50: add support for DDX and DDY opcodes | Christoph Bumiller | |
2009-10-19 | nv50: submit user vbo data through the fifo | Christoph Bumiller | |
Requesting a new real buffer from the kernel and copying all the data is wasteful e.g. if only a few (but widely spread) vertices are accessed. | |||
2009-10-19 | nv50: use SIFC for TIC, TSC upload | Christoph Bumiller | |
Add proper flushes for TIC and TSC and remove the costly 2D.0110 flush in nv50_flush. Correct TIC and TSC bo sizes. | |||
2009-10-19 | nv50: nicer texture format switch | Christoph Bumiller | |
Similar to nv40. | |||
2009-10-19 | nouveau: implement is_{texture,buffer}_referenced properly | Ben Skeggs | |
2009-10-19 | drm/nv50: write tic/tsc setup to correct slots when skipping units | Ben Skeggs | |
2009-10-06 | nv50: fix segfault when there's gaps in enabled texture units | Ben Skeggs | |
Tested with progs/demos/multiarb. | |||
2009-10-05 | nv50: support PIPE_FORMAT_X8R8G8B8_UNORM | Ben Skeggs | |
Signed-off-by: Ben Skeggs <bskeggs@redhat.com> | |||
2009-10-02 | gallium: Preparations for adding more PIPE_TRANSFER_* usage flags. | Michel Dänzer | |
Always test for PIPE_TRANSFER_READ/WRITE using the bit-wise and operator, and add a pipe_transfer_buffer_flags() helper for getting the buffer usage flags corresponding to them. | |||
2009-09-25 | nv50: fix TEX for WriteMask not equal 0xf | Christoph Bumiller | |
If you e.g. only need alpha, it ends up in the first reg, not the last, as it would when reading rgb too. | |||
2009-09-25 | nv50: actually enable view volume clipping | Christoph Bumiller | |
Until now, only primitives wholly outside the view volume were not drawn. This was only visibile when using a viewport smaller than the window size, naturally. | |||
2009-09-25 | nv50: RCP and RSQ cannot load from VP inputs | Christoph Bumiller | |
2009-09-25 | nv50: fix CEIL and TRUNC | Christoph Bumiller | |
Separated the integer rounding mode flag for cvt. | |||
2009-09-25 | nv50: implement BGNLOOP, BRK, ENDLOOP | Christoph Bumiller | |
There's a good chance a loop won't execute correctly though since our TEMP allocation assumes programs to be executed linearly. Will fix later. | |||
2009-09-25 | nv50: implement IF, ELSE, ENDIF opcodes | Christoph Bumiller | |
2009-09-16 | gallium: Deprecate PIPE_CAP_S3TC. | José Fonseca | |
No longer used. S3TC support is queried via pipe_screen::is_format_supported. | |||
2009-09-15 | nv50: avoid excessive FIRE_RING | Maarten Maathuis | |
- And reduce RING_SPACE to 2, instead of 3. | |||
2009-09-15 | nv50: use flush_notify to reduce number of relocs | Maarten Maathuis | |
2009-09-15 | nv50: fix stupid thinko in emit_set | Christoph Bumiller | |
When swapping sources 0 and 1, EQ of course does *not* become NE, etc. Introduced in 2b963f5c723401aa2646bd48eefe065cd335e280. | |||
2009-09-15 | nv50: let programs use the whole param buffer | Christoph Bumiller | |
Allocation is unnecessary since all uniforms are uploaded on every constant buffer change anyway. | |||
2009-09-15 | nv50: add preliminary support for point sprites | Christoph Bumiller | |
2009-09-15 | nv50: add support for point size per vertex | Christoph Bumiller | |
2009-09-15 | nv50: add support for light-twoside | Christoph Bumiller | |
2009-09-15 | nv50: proper linkage between VP and FP | Christoph Bumiller | |
This moves construction of the mapping between VP outputs and FP inputs into validation. The map also contains slots for special outputs like clip distance and point size, so we need to at least merge the VP related and FP related parts on validation if we want to support those. Now we match every single FP input component with results from the VP and leave those not read out of the map, or replace those not written by 0 (xyz) or 1 (w). The bitmap indicating linear interpolants is also filled, and flat FP inputs are mapped in only after non-flat ones, as is required. Furthermore, we can save some space by only fetching VP attrs we actually use, and avoid wasting any output regs because of TGSI using less than 4 components. | |||
2009-09-15 | nv50: move allocation of pc regs | Christoph Bumiller | |
Make use of tgsi_shader_info to determine how many nv50_regs we need to allocate, whether program uses KIL, or writes DEPR. | |||
2009-09-15 | nv50: nicer initialization of nv50_regs | Christoph Bumiller | |
2009-09-15 | nv50: handle CEIL and TRUNC opcodes | Christoph Bumiller | |
2009-09-15 | nv50: handle SEQ, SGT, SLE, SNE opcodes | Christoph Bumiller | |
2009-09-15 | nv50: SIN and COS use src0.w for dst.w | Christoph Bumiller | |
2009-09-15 | nv50: use broadcast TEMP reg in tx_insn | Christoph Bumiller | |
Makes some opcode cases nicer and might reduce the total nr of TEMPs required, or save some MOVs. | |||
2009-09-15 | nv50: add nv50_tgsi_insn to handle swizzles safely | Christoph Bumiller | |
2009-09-15 | nv50: add functions for swizzle resolution | Christoph Bumiller | |
We're going to try to reorder the scalar ops of a vector instr to accomodate swizzles that would otherwise require us to emit to an additional TEMP first (like MOV R0.xy, R0.zx). | |||
2009-09-15 | nv50: extend insn src mask function | Christoph Bumiller | |
Extend its usage to avoiding e.g. emission of negation instructions in tx_insn for sources we don't need. | |||
2009-09-14 | nv50: Fix m2mf positions. | Marcin Kościelnicki | |
2009-09-10 | nv50: Fix tiling mode for lower mipmap levels. | Marcin Kościelnicki | |
2009-09-03 | nv50: move centroid, flat bits when making interp long | Christoph Bumiller | |
Before this, just the perspective divide bit was moved in convert_to_long of the load interpolant instruction. | |||
2009-09-03 | nv50: fix vbo_static_attrib method size error | Christoph Bumiller | |
The VTX_ATTR_3/2/1F methods also had size 4 ... a stupid copy/paste error. | |||
2009-09-03 | nv50: fix draw_elements_inline_u08/16 | Christoph Bumiller | |
We've been emitting the same two indices over and over without incrementing map. | |||
2009-09-02 | nv50: SWZ is the same as MOV from our perspective | Ben Skeggs | |
2009-08-31 | nouveau: introduce nouveau_miptree common to all nouveau pipe drivers | Ben Skeggs | |
The winsys once again has to know about textures it seems, so we need a common representation between all our pipe drivers to store some information the winsys will need. Only the nv50 driver has been fixed so far. | |||
2009-08-29 | nv50: set provoking vertex state | Christoph Bumiller | |
2009-08-20 | nv50: use VTX_ATTR_nF for constant vtxelts | Christoph Bumiller | |
2009-08-20 | nv50: set vertex buffer limits | Christoph Bumiller | |
2009-08-20 | nv50: modify vbo format to hw translation, add BGRA swizzle | Christoph Bumiller | |
2009-08-17 | nv50: remove a few cases of directly casting struct pipe_context | Maarten Maathuis | |