summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/nv50
AgeCommit message (Collapse)Author
2010-01-29tgsi: add caps for fragment coord conventions (v3)Luca Barbieri
Changes in v3: - Renumber caps to accomodate caps to add to master in the meantime - Document caps - Add unsupported caps to *_screen.c too Changes in v2: - Split for properties patch - Use positive caps instead of negative caps This adds 4 caps to indicate support of each of the fragment coord conventions. All drivers are also modifed to add the appropriate caps. Some drivers were incorrectly using non-Gallium-default conventions, and caps for them have them set so that they will behave correctly after the later state tracker patches. This drivers are softpipe/llvmpipe (uses integer rather than half integer) and pre-nv50 Nouveau (uses lower left rather than upper left). Other drivers might be broken. With this patchset, fixing them is only a matter of exposing the appropriate caps that match the behavior of the existing code. Drivers are encouraged to support all conventions themselves for better performance, and this feature is added to softpipe in a later patch.
2010-01-28Merge commit 'origin/perrtblend'Roland Scheidegger
Conflicts: src/gallium/drivers/softpipe/sp_screen.c src/gallium/include/pipe/p_defines.h
2010-01-26nv50: supports independent blend enablesChristoph Bumiller
2010-01-26gallium: add the new PIPE_CAP blend bits to more driversRoland Scheidegger
some drivers will complain if they don't know the cap bit
2010-01-25nouveau: adapt drviers to blend changesRoland Scheidegger
2010-01-25nv50: fix uninitialized variable in nv50_revdep_reorderMarcin Slusarz
"unsafe" is never initialized, but used (found by valgrind)
2010-01-25nv50: fix crash in nv50_pre_pipebuffer_map (nv50_screen->cur_ctx)Marcin Slusarz
nv50_pre_pipebuffer_map references screen->cur_ctx which points to freed memory after the context is destroyed. This crash is easily triggerable by progs/xdemos/glxcontexts.
2010-01-24nv50: fix handling of FragCoord inputChristoph Bumiller
2010-01-24nv50: only flush texture caches on st requestChristoph Bumiller
2010-01-24nv50: implement render_conditionChristoph Bumiller
Still not handling queries on multiple contexts though.
2010-01-18nv50: fix constant vtxattr methodsChristoph Bumiller
This function was untested, sorry.
2010-01-18nv50: make instanced drawing work with edge flagsChristoph Bumiller
And fix some obvious mistakes introduced in the previous instancing commit.
2010-01-18nv50: cannot exit shaders on a control flow instructionChristoph Bumiller
Fixes lockup triggered by this ingenious shader: 1: CALL :3 2: END 3: BGNSUB ...
2010-01-18nv50: fix nv50_program->immd memory leakMarcin Slusarz
2010-01-17nv50: implement instanced drawingChristoph Bumiller
Too bad we don't have hw array divisors or a method for setting startInstance.
2010-01-16nv50: fix tile flags for scanout tex usageChristoph Bumiller
2010-01-16nv50: handle all and more system valuesChristoph Bumiller
2010-01-16nv50: hook up geometry programsChristoph Bumiller
2010-01-16nv50: support for geometry programs in nv50_programChristoph Bumiller
2010-01-16nv50: get access to primitive input spaceChristoph Bumiller
Vertex data in geometry programs is located in p[] space. The base address in p[] for vertex i is located in vertex attribute space, i.e. a[i << 2]. This means p[] is always accessed with an address register, and I had to to mess with their allocation once again. Also fixes negative offsets e.g. CONST[ADDR[0].x - 3].
2010-01-15Merge branch 'gallium-noconstbuf'Roland Scheidegger
Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c src/mesa/state_tracker/st_draw_feedback.c
2010-01-12nv50: fix 2 off by one memory leaks (nv50_miptree_level->image_offset)Marcin Slusarz
2010-01-12nv50: fix memory leak on nv50_pc freeMarcin Slusarz
2010-01-11gallium: remove const qualifier from pipe_buffer argument in set_constant_bufferRoland Scheidegger
2010-01-08nv50: handle TGSI_OPCODE_UMAD,UMUL,NOT and fix SADChristoph Bumiller
2010-01-08nv50: free src temp_temps on emitChristoph Bumiller
2010-01-08nv50: try to honor sprite coord modeChristoph Bumiller
2010-01-08Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/mesa/drivers/dri/i965/brw_wm_emit.c
2010-01-07nv50: preallocate TEMPs written first time in a subroutineChristoph Bumiller
Otherwise we risk overwriting them with temporary GPRs if they're not used immediately after the CALL.
2010-01-07nv50: handle TGSI_OPCODE_SAD,UADDChristoph Bumiller
2010-01-07nv50: handle TGSI_OPCODE_IMAX,IMIN,UMAX,UMINChristoph Bumiller
2010-01-07nv50: handle integer SET operationsChristoph Bumiller
2010-01-07nv50: handle TGSI_OPCODE_SHL,ISHR,USHRChristoph Bumiller
2010-01-07nv50: handle TGSI_OPCODE_F2I,F2U,I2F,U2F plus src modsChristoph Bumiller
2010-01-06nv50: add missing parentheses in nv50_query_result()Roel Kluin
NOUVEAU_BO_RD is defined (1 << 2), and `|' has higher precedence than `?' so the second argument of nouveau_bo_map was always 0. Signed-off-by: Roel Kluin <roel.kluin@gmail.com> Signed-off-by: Brian Paul <brianp@vmware.com>
2010-01-06gallium: remove PIPE_TEX_FILTER_ANISOLuca Barbieri
This patch removes PIPE_TEX_FILTER_ANISO. Anisotropic filtering is enabled if and only if max_anisotropy > 1.0. Values between 0.0 and 1.0, inclusive, of max_anisotropy are to be considered equivalent, and meaning to turn off anisotropic filtering. This approach has the small drawback of eliminating the possibility of enabling anisotropic filter on either minification or magnification separately, which Radeon hardware seems to support, is currently support by Gallium but not exposed to OpenGL. If this is actually useful it could be handled by splitting max_anisotropy in two values and adding an appropriate OpenGL extension. NOTE: some fiddling & reformatting by keithw to get this patch to apply. Hopefully nothing broken in the process.
2010-01-05nouveau: rewrite nouveau_stateobj to use BEGIN_RING properlyMaarten Maathuis
- The previous solution was hacky and didn't do subchannel autobinding. - The beheaviour should match what libdrm_nouveau does closely. - The solution remains statically sized, but when debugging is on it will check for abuse. Signed-off-by: Maarten Maathuis <madman2003@gmail.com>
2010-01-05nv50: remove vtxbuf stateobject after a referenced vtxbuf is mappedMaarten Maathuis
- This avoids problematic "reloc'ed while mapped" messages and some associated corruption as well. Signed-off-by: Maarten Maathuis <madman2003@gmail.com>
2010-01-05Merge commit 'origin/gallium-draw-retval'Keith Whitwell
Conflicts: src/gallium/drivers/identity/id_context.c
2009-12-31nv50: small fix for handling "dangerous" swizzlesChristoph Bumiller
2009-12-31nv50: fix TEXLOD sequence and use it only in FPsChristoph Bumiller
2009-12-31nv50: cannot kill branch if immediate is usedChristoph Bumiller
The immediate's bits eat the condition bits.
2009-12-31nv50: make assimilate_temp safeChristoph Bumiller
Cannot change hw reg assigned to a TGSI TEMP on the fly if we are in a loop, conditional, or can jump around wildly.
2009-12-31nv50: handle TGSI_OPCODE_EXP,LOGChristoph Bumiller
Not that they make much sense on nv50, but we also do LIT ...
2009-12-31nv50: add support for subroutinesChristoph Bumiller
2009-12-31nv50: alloc_reg on reg_instanceChristoph Bumiller
If we create multiple instances of an nv50_reg referencing them same resource, register allocation from alloc_reg has to be done with the original nv50_reg.
2009-12-31nv50: multiply polygon offset units by 2Christoph Bumiller
2009-12-31nv50: neg and abs modifiers for flopsChristoph Bumiller
Also fixes RSQ of negative sources.
2009-12-31nv50: don't negate immediates in set_immdChristoph Bumiller
This negation would only be triggered in situations where it's incorrect. The caller of set_immd should negate the immediate value in the instruction itself if desired, and will also know if it's a float or an int. ADD TEMP[0], CONST[0], -IMMD[0] would load the immediate into extra TEMP, negated, and set the negate flag in add as well - double negation.
2009-12-28nouveau: Unreference state/buffer objects on context/screen destruction.Younes Manton
- unreference state objects so that buffer objects are unreferenced and eventually destroyed - free channel at screen's destruction Based on Krzysztof Smiechowicz's patch.