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path: root/src/gallium/drivers/nv50
AgeCommit message (Expand)Author
2008-06-29nv50: rename nv50_state.h to nv50_program.hBen Skeggs
2008-06-29nv50: move magics take 2Ben Skeggs
2008-06-29Revert "nv50: move some magics"Ben Skeggs
2008-06-29nv50: move some magicsBen Skeggs
2008-06-29nv50: various fixes + SCSBen Skeggs
2008-06-29nv50: LRPBen Skeggs
2008-06-29nv50: quick hack so progs/fp/fp-tri works for the momentBen Skeggs
2008-06-29nv50: fix SGE/SLT when sources need swappingBen Skeggs
2008-06-29nv50: support the other TGSI_UTIL_SIGN modesBen Skeggs
2008-06-29nv50: note some things discovered during renouveau sessionBen Skeggs
2008-06-29nv50: use emit_flop() instead of building RCP manually on interpBen Skeggs
2008-06-29nv50: remove NV50_PROG_{VERTEX,FRAGMENT}Ben Skeggs
2008-06-29nv50: delayed write of fragprog result regs until end of programBen Skeggs
2008-06-29nv50: fix src1 & src2 == constBen Skeggs
2008-06-29nv50: note a critical bugBen Skeggs
2008-06-29nv50: hehe, damage from tex-surfaces.. surface_fill() reenabled now :)Ben Skeggs
2008-06-29nv50: obey writemask in a couple of placesBen Skeggs
2008-06-29nv50: LIT - sort-ofBen Skeggs
2008-06-29nv50: obey per-source abs (TGSI_UTIL_SIGN_CLEAR)Ben Skeggs
2008-06-29nv50: create emit_pow() - emit_lit() will need to use itBen Skeggs
2008-06-29nv50: oops, copy+pastoBen Skeggs
2008-06-29nv50: POW!Ben Skeggs
2008-06-29nv50: fixes + untested _SAT modifierBen Skeggs
2008-06-29nv50: handle 0/1 SWZBen Skeggs
2008-06-29nv50: DSTBen Skeggs
2008-06-29nv50: ABSBen Skeggs
2008-06-29nv50: FLR/FRCBen Skeggs
2008-06-29nv50: SGE/SLTBen Skeggs
2008-06-29nv50: small cleanupBen Skeggs
2008-06-29nv50: DPH, XPD, some TODOsBen Skeggs
2008-06-29nv50: fix EX2.. somehowBen Skeggs
2008-06-29nv50: big fuckup, fix itBen Skeggs
2008-06-29nv50: some fixes + MIN/MAXBen Skeggs
2008-06-29nv50: checkpoint: shader code now exceeds caps of "old" codeBen Skeggs
2008-06-29nv50: remove hardcoded fp stuffBen Skeggs
2008-06-29nv50: start using interpreter for fragprog too, not hardcoded passthroughBen Skeggs
2008-06-29nv50: drop the majority of the old shader code, reimplement, only MOV so far.Ben Skeggs
2008-06-29nv50: split code/data upload out, fp will use it later onBen Skeggs
2008-06-29nv50: DPHBen Skeggs
2008-06-29nv50: implement SUBBen Skeggs
2008-06-29nv50: fucking horrible hack, I really hate G8x shaders..Ben Skeggs
2008-06-29nv50: use "real" constbufs for shaders + tcb uploadsBen Skeggs
2008-06-29nv50: import current "state of the art" nv50 codeBen Skeggs
2008-06-29nouveau: adapt to cpp->pf_block changesBen Skeggs
2008-05-27nouveau: very quick port to tex-surface changes.Ben Skeggs
2008-05-13nouveau: remove chipset fields in all nv pipe driver context/screen structs.Ben Skeggs
2008-05-13nv50: slightly less skeletal texture funcs, prevents fun segfaultsBen Skeggs
2008-05-13nv50: report some supported formats to keep the state tracker from asserting.Ben Skeggs
2008-05-05nouveau: bitmap texcoord bias has been removedBen Skeggs
2008-04-27nouveau: stub set_edgeflags for all nv pipe driversBen Skeggs