Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-01-15 | nvc0: make sure all sources of the BIND op are distinct | Christoph Bumiller | |
They're supposed to be assigned consecutive registers so they can't contain the same SSA value more than once. | |||
2010-12-19 | nvc0: improve shader support for texturing | Christoph Bumiller | |
Fixed shadow and cube texture fetches, add array texture fetches. | |||
2010-12-10 | nvc0: fix branching ops | Christoph Bumiller | |
- bra is PC relative - jump to else condition was inverted - handle integer comparisons | |||
2010-11-12 | nvc0: import nvc0 gallium driver | Christoph Bumiller | |