Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-13 | nvc0: update/fix supported instruction src modifiers | Christoph Bumiller | |
2011-02-09 | nvc0: replace branching with predicated insns where feasible | Christoph Bumiller | |
2011-02-09 | nvc0: make sure phi-ops really have one source per in-block | Christoph Bumiller | |
2011-02-09 | nvc0: try to fix register conflicts for vector instructions | Christoph Bumiller | |
Vector here means using multiple 32 bit regs which are forced to be consecutive in the register file. This still isn't quite nice. | |||
2011-01-23 | nvc0: recognize r63 as zero in constant folding | Christoph Bumiller | |
2011-01-15 | nvc0: make sure all sources of the BIND op are distinct | Christoph Bumiller | |
They're supposed to be assigned consecutive registers so they can't contain the same SSA value more than once. | |||
2010-12-19 | nvc0: improve shader support for texturing | Christoph Bumiller | |
Fixed shadow and cube texture fetches, add array texture fetches. | |||
2010-12-10 | nvc0: fix branching ops | Christoph Bumiller | |
- bra is PC relative - jump to else condition was inverted - handle integer comparisons | |||
2010-11-12 | nvc0: import nvc0 gallium driver | Christoph Bumiller | |