Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-13 | nvc0: don't enable early-z if alpha test is enabled | Christoph Bumiller | |
Depth values are also written before the shader is executed, so if early tests are enabled, fragments that failed the alpha test were modifying the depth buffer, but they shouldn't. | |||
2011-03-01 | nouveau: ensure vbo_dirty is set when buffer write transfer complete | Ben Skeggs | |
This introduces a shared nouveau_context struct to track such things. Signed-off-by: Ben Skeggs <bskeggs@redhat.com> | |||
2011-03-01 | nvc0: port to common fence/mm/buffer code | Ben Skeggs | |
Signed-off-by: Ben Skeggs <bskeggs@redhat.com> | |||
2011-02-24 | nvc0: set local memory usage info in shader header | Christoph Bumiller | |
Before this, l[] access was a no-op. | |||
2011-01-30 | nvc0: implement transform feedback state | Christoph Bumiller | |
2011-01-15 | nvc0: enable early fragment tests where possible | Christoph Bumiller | |
2010-12-11 | nvc0: support user clip planes | Christoph Bumiller | |
2010-12-11 | nvc0: enable vertex color clamping | Christoph Bumiller | |
2010-12-09 | nvc0: buffer suballocation with a primitive slab allocator | Christoph Bumiller | |
2010-11-12 | nvc0: import nvc0 gallium driver | Christoph Bumiller | |