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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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nvc0
Age
Commit message (
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Author
2011-01-04
nvc0: use mov instead of ld for scalar const loads
Christoph Bumiller
2011-01-04
nvc0: fix resource unmap after vertex push
Christoph Bumiller
2011-01-04
nvc0: use the proper typed opcodes in constant folding
Christoph Bumiller
2011-01-04
nvc0: demagic GP invocation count bitfield
Christoph Bumiller
2011-01-04
nvc0: rewrite the 9097 GRAPH macros
Christoph Bumiller
2010-12-30
drm/nvc0: don't un-bind every subchannel on init
Ben Skeggs
2010-12-27
nvc0: reference the vertex buffers
Christoph Bumiller
2010-12-27
nvc0: reenable some shader optimizations
Christoph Bumiller
2010-12-27
nvc0: use VTX_ATTR for stride 0 vertex attributes
Christoph Bumiller
2010-12-27
nvc0: implement VRAM buffer transfers with bounce buffers
Christoph Bumiller
2010-12-27
nvc0: init miptree transfer layer stride
Christoph Bumiller
2010-12-23
nvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINES
Christoph Bumiller
2010-12-23
nvc0: fix layer stride state
Christoph Bumiller
2010-12-23
nvc0: use most defs/decls from nouveau_pushbuf.h
Christoph Bumiller
2010-12-21
nvc0: remove unused 'buf' parameter in pipe_buffer_unmap
Ben Skeggs
2010-12-21
nvc0: BEGIN_RING->BEGIN_RING_NI in a couple of places
Ben Skeggs
2010-12-21
nvc0: fence.bo is mappable, mark it as such
Ben Skeggs
2010-12-19
nvc0: s/INLIN_RING/IMMED_RING
Christoph Bumiller
2010-12-19
nvc0: improve shader support for texturing
Christoph Bumiller
2010-12-19
nvc0: adapt to array textures interface change
Christoph Bumiller
2010-12-19
nvc0: fix clipping with scissors/viewport
Christoph Bumiller
2010-12-19
nvc0: use BIND_RING to set subchannel classes
Christoph Bumiller
2010-12-19
nvc0: switch to the proper constants upload path
Christoph Bumiller
2010-12-19
nvc0: add the index buffer offset where missing
Christoph Bumiller
2010-12-11
nvc0: support user clip planes
Christoph Bumiller
2010-12-11
nvc0: enable vertex color clamping
Christoph Bumiller
2010-12-10
nvc0: fix FACE state and and handle FACE sysval/varying offset
Christoph Bumiller
2010-12-10
nvc0: fix branching ops
Christoph Bumiller
2010-12-09
nvc0: call grobj_alloc for all used classes
Christoph Bumiller
2010-12-09
nvc0: write texture address to TIC with a RELOC
Christoph Bumiller
2010-12-09
nvc0: use tile flags in a way compatible with nouveau
Christoph Bumiller
2010-12-09
nvc0: buffer suballocation with a primitive slab allocator
Christoph Bumiller
2010-12-09
nvc0: generate shader header for geometry programs
Christoph Bumiller
2010-12-09
nvc0: fix immediate arg for SHL/SHR
Christoph Bumiller
2010-12-09
nvc0: index buffers are back
Christoph Bumiller
2010-12-09
nvc0: upload constants with m2mf for the time being
Christoph Bumiller
2010-12-09
nvc0: support primitive restart
Christoph Bumiller
2010-12-09
nvc0: rcp f32 also supports neg and abs modifiers
Christoph Bumiller
2010-11-12
nvc0: import nvc0 gallium driver
Christoph Bumiller
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